Arpeggio Playback Types; Accent Phrases; Random Sfx; Arpeggios For Normal Parts - Yamaha MODX7 Reference Manual

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Accent Phrases

Accent Phrases are composed of sequence data included in some Arpeggio types, sounding only when
you play notes at a velocity higher (stronger) than that specified in the Accent Velocity Threshold
parameter.
If it is hard to play at velocities necessary to trigger the Accent Phrase, set the "Vel Threshold" (Accent
Velocity Threshold) parameter to a lower value.
NOTE
"Vel Threshold" (Accent Velocity Threshold) parameter is set as follows.
[EDIT]  Part Selection  Element/Operator [Common]  [Arpeggio]  [Advanced]
NOTE
For information on Arpeggio types that use this function, refer to the "Arpeggio Type List" in the Data List PDF
document.

Random SFX

Some Arpeggio types feature a Random SFX function which will trigger special sounds (such as guitar fret
noises) when the note is released. The following parameters affecting Random SFX are provided.
For turning the Random SFX on/off:
For setting the volume of the SFX sound:
For determining whether or not the volume of
the SFX sound is controlled by velocity:
NOTE
"Random SFX," "Velocity Offset," and "Key On Ctrl" are set as follows.
[EDIT]  Part Selection  Element/Operator [Common]  [Arpeggio]  [Advanced]
NOTE
The Random SFX function is not available for the Arpeggio which stops when the note is released.
NOTE
For information on Arpeggio types that use the Random SFX function, refer to the "Arpeggio Type List" in the
Data List PDF document.

Arpeggio playback types

There are three main Arpeggio playback types as described below.

Arpeggios for Normal Parts

Arpeggio types (belonging to all categories except for Drum/Perc and a part of Control/HybridSeq)
created for use of Normal Parts have the following three playback types.
Playback of played notes only
The Arpeggio is played back using only the played note(s) and octave notes.
Playback of a programmed sequence according to the played notes
These Arpeggio types have the several sequences each of which is suited for a certain chord type. Even if
you press only one note, the Arpeggio is played back using the programmed sequence—meaning that
notes other than the ones you play may be sounded. Pressing another note triggers a transposed
sequence using the pressed note as the new root note. Adding notes to those already held changes the
sequence accordingly. Arpeggios with this playback type have "_N" at the end of the type name.
Playback of a programmed sequence according to the played chord
These Arpeggio types created for use with Normal Parts are played back to match the chord type
determined by detecting the notes you play on the keyboard. Arpeggios with this playback type have "_C"
at the end of the type name.
NOTE
When the "Key Mode" parameter is set to "Sort" or "Sort+Drct," the same sequence is played back no matter
what order you play the notes. When the "Key Mode" parameter is set to "Thru" or "Thru+Drct," a different
sequence is played back depending on the order you play the notes.
NOTE
Since these types are programmed for Normal Parts, using them with Drum Parts may not produce musically
appropriate results.
MODX Reference Manual
(page
Random SFX parameter
Velocity Offset (Random SFX Velocity Offset)
parameter
Key On Ctrl (Random SFX Key on Control) parameter
(page
Basic Structure
87)
Reference
Display (touch panel) config.
Performance Play (Home)
Motion Control
Mixing
Scene
Play/Rec
Normal Part (AWM) Edit
Drum Part Edit
Normal Part (FM-X) Edit
87)
Common/Audio Edit
Category Search
Utility
Live Set
iPhone/iPad connection
Functional blocks
Tone Generator block
A/D Input block
Sequencer block
Arpeggio block
Motion Sequencer block
Effect block
Envelope Follower block
Controller block
Internal Memory
14

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