Metering Input Levels; Entering Record; Timecode Track; Playback - Fairlight Prodigy Edit User Manual

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Gain Structure
1. To get Unity Gain through the system with Analog inputs, set Gain to zero
Type to Analog +4.
2. The maximum analog input level with Unity Gain is +24 dBu. More than this will
cause overload of the Analog to Digital Converter. If your audio source is lined up to give
+4dBu output at 0 VU, this will correspond to -18 on the meters of Prodigy Editor. Maxi-
mum output level is also +22 dBu, which occurs when the waveform amplitude is at
maximum (0 dB on the Prodigy Editor meters). These values may be changed by altering
resistor values. Please see your Fairlight distributor if you want to do this. MFX2 users
please note that maximum output in MFX2 was +14 dBu.
3. To get Unity Gain through the system with Digital inputs, set Gain to zero and Type to
AES/EBU or SP-DIF.
4. The Gain field causes boost or cut of the input signal, in the same domain (digital or
analog) as that signal.
Track / Source
You have a choice of what to monitor on armed tracks during Play. You may monitor what
is recorded on the tracks already (select TRACK) or you may listen to the input to the tracks
(select SOURCE). In either case, the monitoring will automatically switch to input when
record is entered, and during Stop, Rewind, etc.
Jog mode always monitors Track, never Source.
Arming Restrictions
Sometimes Arming a track disarms another track. This occurs when there is already a track
armed that is patched to the same input .
Repatching
It is not possible to repatch an input to a track while the track is in record.

Metering Input Levels

The input levels to the armed tracks are shown as vertical bargraphs at the top of the screen. These are seen on the
Video Display Unit as soon as you enter the Arm Menu. For tracks that are not armed for record, meters show the
playback levels. The behaviour of the meters can be changed so that the background colour changes to warn you
when a certain input level has been reached. This is done by setting the METER RED LEVEL field on the System
Page (type <Blue>S, then use the mouse to change the value of RED, or type RED level<RETURN>, where level is
the desired audio level, with or without a minus sign.)
The meter scaling can also be changed. This is done by setting the METER LAW, which affects the range of the
meter and its linearity. Meter LAW can be changed on the System Page (type Blue-S), or by typing LAW
n<RETURN>, where n is a number from 1 to 6.

Entering Record

Using the Prodigy Editor Record Button
With the setup for recording complete, start recording by pressing the Play and Record buttons at the same time.
The Disk Recorder will not enter record until it has locked to the synchronising signals in the system. This takes a
short time after entering Play, longer if you are running in sync with a video machine. If you try to enter record
earlier than the system is ready, it will automatically delay the onset of recording until locked.
While in record mode, individual tracks can be placed in and out of record by arming and disarming them, using
the Track Keys in the ARM submenu.

Timecode Track?

It is not necessary to record a timecode track on the Disk Recorder. It stays in sync with the machine controller by
counting the samples of recorded audio that are played and comparing this with the amount of elapsed time since
play started.

Playback

Use the Play button to hear what you have recorded. All the tracks that are not armed will play while you are
recording, allowing overdubbing.
User Manual
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