The Sony_Id File - Fairlight Prodigy Edit User Manual

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accordingly.
@DefaultInputType 1
This will set the input type for newly created projects, immedately upon power up. Once a project has been loaded
or created, all new projects created after it will inherit the patching and input type from it. The numbers of the
different input types can be seen in the file you are editing.
Note that the mixer also has a default input type, and that each Title will overwrite the settings of the inputs to
match their state when the Title was saved.
@PlayInhibitThreshold 24
When you are recording a large number of tracks at once, the Prodigy Editor may sometimes have difficulty
keeping up with the disk playback bandwidth requirements. Turning on this function (by setting it to the number
of tracks you are recording) tells the Engine not to try to load playback buffers on the tracks you are recording. This
means when you exit Record, there will be no audio loaded to provide playback, (but this would have happened
anyway if you are recording a lot of tracks simultaneously, for more than about 10 seconds.)
This parameter does not normally need to be altered unless you are doing a lot of recording with more than 16
tracks armed.
@BeepsTrackNumber
If you are using the ADR Menu, and you have set one of the GPIs to BEEPS, you will also get audible beeps from
one of the outputs. This parameter allows you to choose the track that the beeps will output. It may be the track you
are recording on if you want.
@BeepsVolume
Sets the audio level of the beeps. Set it to -99 if you do not want any beeps.
@BeepsFrequency
Sets the frequency of the beeps in Hertz.
@MinSegmentDuration 0
Sometimes a large amount of editing can result in lots of tiny clips sandwiched between larger ones. These clips are
played, but not really heard, and can absorb a lot of disk bandwidth by requiring a single disk seek to fetch only a
few inaudible samples. By setting this parameter to a non-zero number, these unnecessary seeks are avoided. In
addition, any files that are being passed to the DaD will play much better if this parameter is set to 16 or more
samples.

The Sony_ID file

The Sony ID file tells the system about the characteristics of different 9-pin devices, such as how many analog and
digital tracks it has, and whether it is a fast or slow machine.
There is one line of importance that you can change: When Engine is emulating a 9-pin device, it replies to the
controlling machine with a device ID. Normally this is set to the official Fairlight ID, which is FA. But many editors
do not recognise this device name, because it is too recent, and it is then useful to be able to give a device name
that is familiar to the editor or other controller.
To open Sony_ID for editing, first QUIT, then type:
ED /DD/USR/SYS/SONY_ID<RETURN>
To change MFX's device name, edit the last line in the file:
0xFA 0xA0
Change this ID to the ID for any Sony device that the controlling machine knows. All the Sony devices listed in
this file have their corresponding ID at the beginning of the line, which can be copied over the MFX3 ID. This will
not affect the ability of another MFX3 to recognise it.
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