Remote Control; Recording A 2-Track Directly With The Console; Saving And Recalling Scenes - Behringer X32 User Manual

40-input, 25-bus digital rack mixer with 16 programmable midas preamps, usb audio interface and ipad/iphone remote control
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X32 RACK DIGITAL MIXER User Manual

5.12 Remote control

The X32 RACK hosts an Ethernet port on its rear panel which can be used to
connect and remote control it over a network via the X32-Mix on an iPad or the
X32-Edit application on a PC. To be able to do this the X32 RACK has to be set
up properly.
Press the SETUP button next to the screen.
Go to the Network tab.
Use encoder 1 to choose between IP address, Subnet mask and Gateway.
Adjust the address fields with the encoders 2-5 and assign the selected
numbers with encoder #6.
Set an IP address which fits your network, normally 192.168.0.X.
The IP address should be free within the network.
Set your subnet mask according to your network,
normally 255.255.255.0
Set your gateway, if required.
Now get your iPad or remote PC into the same network and open the X32-Edit.
PC:
On the X32-Edit, choose setup on the right side and the network tab.
Enter the IP address of the X32 in the network and press connect.
If the software has connected to the X32 you can also synchronize them
in 2 directions. Console -> PC means all settings in the X32 will be
loaded into the X32-Edit. PC -> Console means that all settings in the
X32-Edit will be written to the console.
X32-Mix
For the X32-Mix remote, open the program on your iPad (make sure the
iPad is connected to the same network as the console).
On the startup screen, a popup should appear. Enter the IP of the
console, press "Go Online", et voilà: you are connected and can control
the X32 RACK with your iPad.
5.13 Recording a 2-track directly with
the console
The X32 RACK offers the possibility to record a 2-track of your mix (or any other
selection of signals) directly onto a USB-stick/external USB hard disk:
Plug a FAT-formatted (FAT12, FAT16, FAT32) USB stick into the USB port
on the front panel.
Press the USB button above the USB port and the home screen of the
recorder will show up with a nice emulation of an old tape deck.
On the config tab you can select the source for the recording, default is
main L and R.
Press RECORD (encoder #5) to record your mix.
To adjust the volume during playback, use the Channel Select knob to
select A7 to adjust the left and right channels. The stereo channels are
linked by default, so adjusting A7 (left) will automatically affect the
right channel as well.
Remarks:
Due to the FAT format of the stick, the file size will be limited to 2 GB, which is
about 3 hours of stereo recording. Please test the recording capability of your USB
device before you do the "real stuff" as some sticks may not be supported or be
too slow. We also recommend you defragment your USB device prior to recording.
The recording will be done as 16-bit WAV file with the selected sample frequency
of the console.
Please also note that it is possible that the specifications of USB storage devices
may be changed by the manufacturer without any change in physical appearance
or notification.

5.14 Saving and recalling scenes

Follow the steps below to save and recall scenes in the console, allowing different
configurations to be recalled at a later time.
Adjust all settings of the console so that all elements of the mix are
as desired.
Press the Scenes button. The Main Display will show various controls for
saving and recalling console scenes.
Press the rotary control labeled "save" to save the console's current
configuration to the next available empty scene and label it with a
custom name.
Adjust the console to the next desired configuration, and repeat the process
above as needed, saving additional scenes to additional empty slots.
To recall a scene, rotate the first encoder to scroll through the list of saved
scenes. A gray box will indicate which item is currently selected.
When the desired scene is selected with the gray box, press the first encoder
and the console will switch to that scene. All console parameters will switch
to the state they were in when saved to the scene that was just recalled.

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