Adaptive Beta-Brite 1024 Programming Manual page 34

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Remote Control Programming Manual
8
Press RUN.
Then press Y to save
9
graphic A .
Press SELECT until a
10
question mark appears.
Type B as the name of the
11
next graphics file.
Repeat the previous steps
to draw graphics B and C.
(Both are just smaller
versions of graphic A. )
12
Use the COLOR key to
make all the dots in graphic
B green, and all the dots in
graphic C amber.
In order to display a DOTS graphic, it must be placed in a text message.
In the following steps, we'll create a text message and add the three DOTS graphics just created.
Press BACK to return to
13
PROG TEXT .
Press SELECT until a
14
question mark appears.
15
Press A.
Hold down SHIFT and
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press 4 for FLASH.
Hold down SHIFT and
17
press 8 for SPEED.
Press SELECT until [SP5]
18
appears. (This is the fastest
speed.)
Insert the first DOTS
graphic you created (file A)
19
by holding down SHIFT
and pressing 0.
30
PROG DOTS A
PROG DOTS ?
PROG DOTS B
DOTS graphic B
DOTS graphic C
NOTE:
PROG TEXT A
PROG TEXT ?
A]
A]
A]
[FLS][SP4]
A]
[FLS][SP5]
A]
FLS][SP5][DOT]
The letter A is the name of the graphic file.
Graphics: Example 11 — Creating a movie marquee
[FLS]
A

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