Effects Introduction
Reverb
01. ROOM I REVERB
02. ROOM II REVERB
Simulate the reverb sound of room with
different size.
03. HALL I REVERB
04. HALL II REVERB
05. HALL III REVERB
Simulate the reverb sound of halls from small
to large.
06. CHURCH REVERB
Simulate the reverb sound of church, the
sound is holy and persisting.
07. SPRING REVERB
Simulate the sound of a amp's built-in spring
reverb, it's flexible.
14
aw_FD900_Manual_G07_101105
2010
11
5
16:54:18
08. PLATE REVERB
Simulate a type of reverb sound caused by
a metal plate, it provides a metallic reverb
sound with extended high-band ending.
09. REVERSE REVERB
Reverse reverb, a fancy reverb sound.
10. GATE REVERB
Gate reverb, set a gate to control the reverb
sound, affected by input.
11. MODULATE REVERB
Modulate reverb, add chorus effect into
reverb, nice extensity.
100
95
75
25
5
0