Roland Fantom-G FGWS11 Manual page 3

Workstation keyboard
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Understanding the Fantom-G Studio
In order to master the Fantom-G's studio, it's important to understand
exactly what it is that the Fantom-G sequencer and audio recorder do, and
how they work. In the following sections, we'll explain the relationship of
Studio mode to the sequencer/recorder, introduce phrases and samples,
discuss MIDI and audio tracks, and then take you through the sequencing
and recording processes in detail.
If you're in a hurry to start sequencing or recording, see Page 14 in the
Workshop booklet The Fantom-G Possibilities. Then come back here.
We'll get into these things in depth in this booklet.
Studio Mode Is the Fantom-G Studio's Console
If you've read the Studio Mode in the Fantom-G Workshop booklet, you know
that Studio mode is the place to go for creating songs. You also know that
in Studio mode, you're always operating within a "studio set" that consists of
different types of parts and audio tracks. (If you haven't read the booklet, we
recommend you do so now before continuing with the reading of this one.)
Studio mode's Studio Play screens act and look like the console you'd find
in the control room of any studio. Each Studio Play screen—Audio Track,
Internal, EXP 1, EXP 2, and External—presents its parts in fader strips, just as
you'd see on a physical studio console.
The Internal Studio Play screen
You can also press F3 (Part View) on a Studio Play screen to display an
expanded set of part parameters arranged in table form.
The RSS by Roland M-400 V-Mixer
You can quickly switch to any of the Studio Play screens by clicking its
name at the top of the display with your mouse. You can also move
between Studio Play screens using F7 (←) and F8 (→).
In a physical studio, everything you hear is heard through the control room's
console, whether you're recording, playing back, or mixing. The Fantom-G
works the same way: Everything you hear when you're working on a song
is heard through the strips you see on the Studio Play screens. This is where
you control your song's sounds, and you can also select Internal, EXP 1, and
EXP 2 sounds there. As you work on a song, you'll frequently visit the Studio
Play screens to adjust sound levels, set panning, and add effects. As you mix
your song in this way, you'll be refining the current studio set.
The Fantom-G Sequencer and Its Phrases
What's a Sequencer?
A sequencer captures and plays back MIDI data.
When you strike the Fantom-G keyboard or pads, or use its realtime
controllers, they produce MIDI data. This data does two important things:
It goes to the Fantom-G sound engine—where sounds play the notes
you've struck on the keyboard or pads.
It goes to a MIDI track in the current song—where it's captured.
Play this note.
Sound Generator
This note.
That note.
Play that note.
Sequencer
Gotcha.
Ditto.
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