Using Enharmonic Spellings - CAKEWALK SONAR User Manual

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Using Enharmonic Spellings

Any musical note can be referred to by several different names. For example, C#3
and Db3 identify the same pitch, as do G#4 and Ab4. The most appropriate name
depends upon the current key signature, but can also depend on musical context.
SONAR uses a set of rules to automatically add accidentals (sharps, flats and
naturals) to notes based on the current key signature. These rules cover the most
common musical situations and usually lead to pleasing results. However, there is
no guaranteed right way to resolve accidentals. Doing so ultimately requires
knowledge regarding what key or scale is being evoked—knowledge that only the
composer possesses. For example, if a modulation is being prepared, then the new
key signature has not yet been completely established, and the harmony has
already begun to shift. In fact, there may not even be a scale in a diatonic sense:
chromatic scales, for instance, are supposed to sharp on the way up and flat on the
way down. Because no set of rules will suffice for all situations, the composer needs
the ability to override any default choice.
Notes in SONAR normally do not have a forced enharmonic spelling. This means
that they will automatically change to match the default for a new key signature.
If you specify spelling that matches the default choice, SONAR will drop any forced
spelling and switch back to default behavior. Otherwise, the forced spelling is
remembered for that note, and will not change to follow the key signature. If you
change the pitch of a note by some other means (for instance, by dragging it up or
down), it will lose any forced spelling, because it very likely no longer applies to the
new pitch. Enharmonic spelling overrides for each note are saved in the project
file.
When you type a note's enharmonic spelling, use the following table as a guide:
Accidental...
Character...
Flat
b
Sharp
#
Example...
Displays as...
Cb5
C#5
541

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