Dropping A Track In; Advanced Features; Mic & Aux Mixing - Numark NS7 Reference Manual

Performance controller with serato itch
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DROPPING A TRACK IN

The NS7's PLATTERS are touch-sensitive. When a PLATTER's motor is off, that PLATTER is in Nudge Mode (the SCRATCH OFF
button should also be lit). In Nudge Mode, moving the PLATTER backwards or forwards will temporarily bend the speed of the track
faster or slower (respectively). This is for when you have two tracks mixed together but they are not quite in time. By "nudging" the
platter back and forth you can ensure that the beats are aligned.
When opening the software, though, the PLATTERS will be in Scratch Mode by default (the SCRATCH OFF button will be off). In
Scratch Mode, touching and holding the platter will stop playback just like with a record. Moving the platter will scratch backwards and
forwards through the track as if you were using actual vinyl. You can also "nudge" while in Scratch Mode by turning the aluminum
platter itself without touching the black top (the imitation vinyl). You do this by using the edges (similar to using the rails on a turntable
to get tracks in time).
Tips:
You can use the PITCH BEND buttons to temporarily jog the tempo of the track, which is just like nudging the PLATTER.
These will work whether the PLATTER is in Nudge Mode or Scratch Mode.
Use the Temporary Cue functions to start from a Temporary Cue Point repeatedly. You can drop the track in a few times until
you get it right.
Beat-Matching Display
This view shows the position of beats within the track. When the peaks
shown in this window are aligned, the two tracks' beats are matched.
You can easily tempo- and beat-match your two tracks by using the
Tempo- and Beat-Matching Displays together.
Example:
1.
As a track is playing in Deck A (the left deck), load and play a
track in Deck B (the right deck). After a few seconds, blue
peaks will appear in the Tempo-Matching Display (representing
the tempo of Deck B's track) below a set of orange peaks (the
tempo of Deck A's track).
2.
Adjust the pitch of Deck B's track using the PITCH FADER until
the blue peaks are aligned with the orange peaks in the Tempo-Matching Display. Once they are aligned, the two
tracks have the same tempo.
3.
Next, align the markers in the Beat-Matching Display using the PLATTERS in Nudge Mode. It is helpful to watch the
colors passing by in the Main Waveform Display (remember that a kick or bass drum will likely be red in color, and a
snare drum will likely be green or blue). This technique may speed up the process of beat-matching.

ADVANCED FEATURES

MIC & AUX MIXING
The NS7 features a microphone input and an auxiliary line input.
equalization of these two inputs is controlled by the NS7 and each can be assigned either to
the whole Program Mix or either side of the CROSSFADER. To do this, click the Mic / Aux
button to display the drop-down menu and select where the MIC / AUX audio signal will be
sent:
Mix: The signal will be sent directly to the Program Mix. You can control the signal
with the NS7's MASTER VOLUME knob and the MIC / AUX controls on the Front
Panel.
X-F A: The signal will be sent to Crossfader Channel A (the left channel). You can
control the MIC / AUX signal with the NS7's MASTER VOLUME knob, the
CROSSFADER and its related controls, and the MIC / AUX controls on the Front
Panel.
X-F B: The signal will be sent to Crossfader Channel B (the right channel). You can control the MIC / AUX signal with the
NS7's MASTER VOLUME knob, the CROSSFADER and its related controls, and the MIC / AUX controls on the Front Panel.
Mute: The MIC / AUX signal will be muted.
The gain knob next to the MIC and AUX inputs on the NS7 control the gain before the signal is sent to ITCH for mixing. You can also
give this signal an extra boost by increasing the Mix Overdrive setting in the Mixer tab of the Setup screen. (See MIXER in the
SOFTWARE SETUP section for more information.)
The volume and
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