Franklin QC-20 User Manual

Electronic thesaurus

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Model QC-20
Electronic Publishers
Electronic
Thesaurus
User's Guide

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Summary of Contents for Franklin QC-20

  • Page 1 Model QC-20 Electronic Publishers Electronic Thesaurus User’s Guide...
  • Page 2: License Agreement

    LIMITED USE LICENSE All rights in the PRODUCT remain the property of FRANK- LIN. Through your purchase, FRANKLIN grants you a per- sonal and nonexclusive license to use the PRODUCT on a single unit at a time. You may not make any copies of the PRODUCT or of the data stored therein, whether in elec- tronic or print format.
  • Page 3: Key Guide

    Key Guide Goes back, or erases a typed letter. BACK Clears to the Ready screen, CLEAR or stops the Quick Demo. Shows Confusables CONF Enters a word, or scrolls text. ENTER Shows the games list. GAMES HELP Shows a help message. NEXT Shows the next entry or word.
  • Page 4 Looking Up Words 5. Continue pressing to view its idioms, if any. 6. Continue pressing to view its antonyms, if any. 7. Press BACK to return to your word. Looking Up Words Follow the Arrows The flashing arrows at the right of the screen show which arrow keys you can press to view more words.
  • Page 5: Viewing Confusables

    Viewing Confusables Confusables are commonly confused words such as homonyms and spelling variants. When a C flashes to the right of a word in a thesaurus entry, that word has Confusables. Try this example. 1. Type a word (e.g., reign ). 2.
  • Page 6: Finding Parts Of Words

    Finding Letters To find unknown letters in words, type a ques- tion mark for each unknown letter. 1. Type a word with ? ’s for letters. 2. Press ENTER. 3. Press to view more words, if any. 4. Press CLEAR. Help for Word Games You can use ? ’s to help solve cross- word puzzles and other word games.
  • Page 7: Selecting Games

    Selecting Games Before you play a game, you need to know how to select it and how to pick a skill level. There are five skill levels: Beginner , Interme- diate , Advanced , Expert , and Wizard . The harder the skill level you choose, the longer the word or shorter the time you have to win.
  • Page 8 Anagrams In Anagrams, you try to enter all the ana- grams of a word. An anagram is a word formed from some or all of the letters of an- other word. 1. Select Anagrams. 2. Select a skill level. word anagrams left 3.
  • Page 9 Spelling Bee, Flashcards In Spelling Bee, you try to spell the word that flashes on the screen. The easier the skill level you choose, the longer you have to view the spelling word. 1. Select Spelling Bee. 2. Select a skill level. Look for the word to flash on the screen.
  • Page 10 Deduction Deduction is a decoder game. You have a limited number of tries to guess the pattern of letters hidden by the question marks. The pattern will always be four letters long and include only the letters (a-f). 1. Select Deduction. 2.
  • Page 11: Technical Specifications

    (2) This device must accept any interference received, including interference that may cause undesired operation. Copyrights, Trademarks, Patents, ISBN © 1998 Franklin Electronic Publishers, Inc. Burlington, N.J. 08016-4907 USA. All rights reserved. Classmates, Confusables, Word Blaster, and MatchMaker are trademarks of Franklin.
  • Page 12 Warranty This product, excluding batteries, is guaranteed by Franklin for a period of one year from the date of purchase. It will be repaired or replaced (at Franklin’s option) free of charge for any defect due to faulty workmanship or materials.

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