Adobe 65030365 - FrameMaker - PC Developer's Manual page 521

Structure application developer's guide
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E
Character code
\x1C
\x1D
\x1E
\x1F
\x7F
\x80
\x81
\x82
\x83
\x84
\x85
\x86
\x87
\x88
\x89
\x8A
\x8B
\x8C
\x8D
\x8E
\x8F
\x90
\x91
\x92
\x93
\x94
\x95
\x96
\x97
\x98
\x99
Structure Application Developer's Guide
Mapping from ISO Latin-1 to
FrameMaker
\x1C = trap
\x1D = trap
\x1E = trap
\x1F = trap
\x7F = trap
\x80 = trap
\x81 = trap
\x82 = trap
\x83 = trap
\x84 = trap
\x85 = trap
\x86 = trap
\x87 = trap
\x88 = trap
\x89 = trap
\x8A = trap
\x8B = trap
\x8C = trap
\x8D = trap
\x8E = trap
\x8F = trap
\x90 = trap
\x91 = trap
\x92 = trap
\x93 = trap
\x94 = trap
\x95 = trap
\x96 = trap
\x97 = trap
\x98 = trap
\x99 = trap
Mapping from FrameMaker
to ISO Latin-1
trap = \x1C
trap = \x1D
trap = \x1E
trap = \x1F
trap = \x7F
\xC4 = \x80
\xC5 = \x81
\xC7 = \x82
\xC9 = \x83
\xD1 = \x84
\xD6 = \x85
\xDC = \x86
\xE1 = \x87
\xE0 = \x88
\xE2 = \x89
\xE4 = \x8A
\xE3 = \x8B
\xE5 = \x8C
\xE7 = \x8D
\xE9 = \x8E
\xE8 = \x8F
\xEA = \x90
\xEB = \x91
\xED = \x92
\xEC = \x93
\xEE = \x94
\xEF = \x95
\xF1 = \x96
\xF3 = \x97
\xF2 = \x98
\xF4 = \x99
503

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