Chapter 6: Adding Images And Animation; Adding Images - Adobe 65029940 - Captivate - PC Using Manual

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You can add a wide variety of images and animations to your Captivate projects.

Adding images

Images can add a new dimension to Captivate movies. There are a variety of ways to incorporate
images into projects, including using them as logos, splash screens, pointers, backgrounds,
buttons, and more.
You can images in the following formats: JPG, JPEG, GIF, PNG, BMP, ICO, EMF, or WMF.
Tip: Captivate contains a gallery that has buttons, sounds, and animations (in SWF format) for you to
use in your projects. By default, the gallery is stored in the following location when you install
Captivate: C:\Program Files\Macromedia\Captivate\Gallery.
To add an image:
Open a Captivate movie.
1.
In Storyboard view, double-click the slide to which you want to add an image.
2.
From the Insert menu, select Image.
3.
The Open dialog box appears.
Select an image from the list or browse to a new location for a different image. Click Open.
4.
The New image dialog box appears.
Set properties and options as required:
5.
Image tab
Transparency: This option defines the transparent quality of the image file. Select a value
between 0-100% with a low number resulting in a brighter version of the image and a higher
number displaying a dimmer image.
Transparent background: This option lets you define non-rectangular images by making their
background color transparent. For example, you can add round buttons to a Captivate movie
using this option.
Preview: Displays the image. If you make changes, such as edited the transparency number, the
preview will reflect the changes.
Reset to original size: Select this option to revert back to the original size of the image.
Adding Images and Animation
CHAPTER 6
87

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