Lexicon STUDIO - ADDENDUM Manual page 16

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20 Synth Hall
Algorithm: Concert Hall
A chorused hall with a long decay time for all synth type pads and washes. Also good on
strings. Pitched sound sources may seem to stray from center pitch. This can be made more
or less dramatic with the Chorus parameter.
21 Bright Vox
Algorithm: Room
A large, bright room with a fairly long reverb time. A great room for all types of vocals.
22 Vocal Space
Algorithm: Room
A small room with a short reverb time, ideal for vocals due to the shape and spread settings.
23 Brass Room
Algorithm: Room
A room tuned for horns, both horn section and solos.
24 Woodwinds
Algorithm: Room
A subtle reverb for woodwind instruments like flute and clarinet.
25 Snare Room
Algorithm: Room
Adds the depth of a mid-sized room to any snare. Not too drastic.
26 Kick Room
Algorithm: Room
Lots of low-end activity to add boom to any kick.
27 Drum Room
Algorithm: Room
A small room ideal for all types of percussion.
28 String Room
Algorithm: Room
Designed for string instruments. Useful on large sections and quartets.
29 Guitar Room
Algorithm: Room
A fairly large room with most of the low end taken out of the reverb. Useful on all types of
guitars and it won't muddy the original source.
30 Organ Room
Algorithm: Room
A nice reverb for rotary sounds.
16.
Lexicon Studio User Guide Addendum

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