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Behringer WING RACK Quick Start Manual page 6

Rackmount 48 channel, 28 bus full stereo digital mixing engine with 24-midas pro preamps, 8 midas pro outputs and 10" touch screen

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WING RACK Quick Start Guide
WING RACK Overview
The screen defaults to an overview of the selected channel. This screen allows adjustment of basic parameters like pan and level, but mostly provides a starting point
to access important processing blocks like EQ and dynamics.
The processing sequence of the gate, dynamics, EQ, and insert sections, as well as the tap point for the signal sent to the 16 buses can be adjusted by clicking on the
wrench icon on the bottom-left corner of the HOME screen and dragging the blocks.
INPUT
The INPUT screen appears second in the left-hand column. The primary and alternate Source that is assigned to the current channel is selected here. Signals can be
configured as mono, stereo or mid side with the corresponding M, ST and M/S buttons.
The FILTER screen is also a part of this section, allowing low cut, high cut and advanced filtering options like tilt filter and all-pass filter for phase alignment.
Finally, the DELAY (POST) controls the delay applied to the channel output signal. This delay is necessary for the signals driving loudspeakers further away from the
main PA, for instance.
GATE
The GATE screen appears third in the left-hand column. The block defaults to a simple noise gate with common parameters like threshold and ratio, though other
processors can be loaded on the Gate Model menu. This block's name will change to reflect the chosen model.
EQ
block defaults to a 6-band fully parametric equalizer for input channels, and an 8-band fully parametric equalizer for buses. A variety of digital and emulations of
analog EQ models can be selected from the EQ Model menu.
DYNAMICS
block offers a large selection of digital and emulations of analog compressors, expanders and limiters.
PRE FADER INSERT
Here internal or external effects from one of the 16 FX slots can be inserted into the channel. It can be positioned before or after the Gate, EQ and/or Dynamics blocks.
POST FADER INSERT
The second insert is fixed post-fader and post-processing. It can be used to add FX processing, or to control the channel level by one of 2 auto mixing groups that apply
automatic gain-sharing across the assigned channels.
MAIN
The screen allows the send level to each of the four main buses to be adjusted along with the stereo width, pan and channel fader level.
BUS SENDS
The last screen in the left-hand column allows adjustment of send levels to all 16 buses. The tap point for each send can be set up using the dropdown menu on the top
left-hand corner, or by clicking on the wrench icon on the HOME screen and moving the Tap. A three-band EQ is available for the signal sent from the tap point to the
16 buses.
The HOME screens have a similar appearance when a bus, main or matrix channel is selected, except no GATE block is available and only trim can be adjusted. On the
INPUT screen, the bus send can be set to pre fader (according to the tap point setting) or post-fader if they will be used for monitoring or effects sends, or to subgroup
if channels will be routed to the bus for common processing, prior to the main mix.
EFFECTS
The EFFECTS screen controls all aspects of the effect processors. Users can select from a large collection of virtual emulation of analog processors, configure routing,
adjust parameters and monitor levels.
The eight PREMIUM FX slots can accommodate every device (FX1-8, STD and CH categories). The STANDARD FX slots can accommodate STD and CH effect categories.
Note that the CH category contains four channel devices which integrate three effect devices in a single slot, and a mastering device that integrates four.
Up to 16 devices can be loaded onto the slots on the EFFECTS screen. These devices can then be loaded as insert points. The analog emulations and digital effects
available on the GATE, COMP and INS sections of each channel strip are loaded directly on each channel and not on the 16 slots of the EFFECTS screen.
Effects are usually applied to channels in one of two ways: through bus sends or via insert points. Time-based effects like reverb and delay are usually set up via bus
sends, whereas dynamic processing is usually set up via insert points.
Effects on bus sends
To set up an effect via a bus send, select the channel to which the effect will be added. In the BUS SEND section of the HOME screen, activate the desired send by unmuting the
desired channel and adjusting the respective fader in the main display.
The insert point on the channel accommodating the bus is used to load the desired effect. Make sure this channel is routed to the main bus. By varying the amount of
signal sent to the bus, the desired amount of "wet" effect signal for each input channel can be achieved.
Effects as insert points
To set up an effect via an insert point, tap one of the INS blocks on the left-hand column of the desired input channel and assign an effect processor that was previously
loaded on one of the 16 slots on the EFFECTS screen.
When on the HOME screen of an input channel, clicking on the wrench icon will allow the position of the first insert point as well as the GATE, COMP and EQ sections to
be rearranged by dragging the yellow blocks.
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Quick Start Guide

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