Music Challenge Keyboard Game - Casio LK-280 User Manual

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Music Challenge Keyboard Game

Music Challenge is a game that measures your reaction
speed as you press keys in response to keyboard keys that
light and to on-screen fingering guide indications.
1.
bp
Press
(SONG BANK).
2.
cn
Press
.
This causes a keyboard key to start flashing, and starts
the Music Challenge song.
Displayed during a game.
M . C H A L . !
Number of remaining notes
3.
After the keyboard key changes from flashing
to lit, press the key with the finger indicated on
the screen as quickly as possible.
This causes the lighting of the key you press to go out,
indicating you have cleared the first note. The next key
will start flashing, so get ready to press it next.
• The time it takes you to press the keyboard key after it
lights appears on the display (Unit: 0.1sec). The shorter
the time, the higher your score.
• Pressing a key before it goes from flashing to lit, will not
advance to the next note.
Time 0.3sec
M . C H A L . !
E-36
1 1
bk bk
Fingering
cn cn
4.
The game ends when you advance successfully
through 20 notes.
• Your playing time appears on the display. After a short
while, the playing time display changes to a score. To
clear the score from the display, press
bp
(RHYTHM), or
(SONG BANK).
• You can cancel a game at any time by pressing
bk
.
T i m e 1 9 . 2
S c o r e
• Notes and fingering guide fingers are indicated randomly.
• The tempo of the game songs cannot be changed.
1
bk
• All buttons except
,
game is in progress.
bp bpbo bo
bn bn
bn
(TONE),
Playing time
8 0
Score
cn
, and
are disabled while a
bo
cn
or

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