Music Challenge Keyboard Game - Casio CDP-220R User Manual

Casio electronic keyboard user manual
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Music Challenge Keyboard Game

2 2
7 7
Music Challenge is a game that measures your reaction
speed as you press keys in response to on-screen keyboard
indicators and fingering guide indications.
bn
1.
Press
(SONG BANK).
2.
cq
Press
.
This causes a key on the on-screen keyboard to start to
flash, and starts the Music Challenge song.
Displayed during a game.
M . C H A L . !
3.
After the on-screen keyboard indicator changes
from flashing to lit, press the indicated key with
the indicated finger as quickly as possible.
This causes the on-screen keyboard key to go out to let
you know that you cleared the first note. The next on-
screen keyboard key starts to flash, so get ready to press
the next key.
• The time it takes you to press the keyboard key after
the on-screen key lights appears on the display (Unit:
0.1 sec). The shorter the time, the higher your score.
• Pressing a keyboard key before the on-screen key
goes from flashing to lit, will not advance to the next
note.
Time
0.3sec
M . C H A L . !
E-36
Number of remaining notes
Fingering
bn bn
bo bo bp bp
4.
The game ends when you advance successfully
through 20 notes.
• Your playing time appears on the display. After a short
while, the playing time display changes to a score. To
clear the score from the display, press
bo
BANK),
(RHYTHM), or
• You can cancel a game at any time by pressing
7
.
T i m e 1 9 . 2
S c o r e
• Notes and fingering guide fingers are indicated randomly.
• The tempo of the game songs cannot be changed.
2
7
• All buttons except
,
game is in progress.
cq cq
bn
(SONG
bp
(TONE).
Playing time
8 0
Score
cq
, and
are disabled while a
cq
or

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