(^I?S®ffl
@
COIN.O^
INC.
PUZZLE FIGHTER™
TEST
MENU
ITEM DESCRIPTIONS
INPUT
OUTPUT
SOUND
&
VOICE
COLOR
DOT
CROSS
HATCH
GAME
DATA
CONFIGURATION
MEMORY
CHECK
EXIT
Used
to
test
all
the input
switches,
such
as
joysticks
and
buttons.
The
"0" changes
to
a
*T*
as
the
button
is
pushed
or joystick
is
moved.
Check
connections and switches
in
case the
"0"
doesn^t
change
to a
"1"
when
depressed
or
moved.
Used
to
test
the
coin
meter and
the coin
lock.
Select a
code of
SOUND
or
VOICE
with
the
PLAYER
J
JOYSTICK.
Push
the
PLAYER
1
SHOT
1
button
to
hear
the
sound of
the selected
code.
Shows
color bars
of
red,
green, blue,
and
white.
Adjust
RGB
and
brightness
to
obtain
the
optimum
color
balance
and
solid
black background.
Used
to
test
the
screen
size,
focus
and
distortion.
Coin
meter and playtime
information
will
be
displayed.
Used
to
change
the
game
play
settings.
Refer
to
the
CONFIGURATION
MENU
section.
Used
to
test
memory.
"OK"
appears
when
each block of
memory
passes
test,
"NG"
appears
in
case
of
malfunction.
If
"NG"
appears, repeat the
memory
test
and
wait
for the
"OK"
message. Contact your
distributor
if
U
NG"
still
appears.
Select
this
item
and push
the
PLAYER
1
SHOT
1
button
to return to
game
play
mode.
10
Proprietary
and
confidential
information, not
to
be
disclosed
or copied without
the
express permission of
CAPCOM®
COIN-OP,
INC.
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