Using The User Defined Keys - Yamaha 01V96i Owner's Manual

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46
Tutorial
Using the User Defined
Keys
You can assign any of more than 160 functions to the
USER DEFINED KEYS [1]–[8] buttons.
If you assign to one of the buttons (or "keys") a function
that is usually executed on the display pages, you can
use the assigned button as a shortcut.
The Function to User Defined Keys assignments are
stored in banks. Each bank accommodates an assign-
ment of all eight buttons. The 01V96i provides eight
banks (Banks A–H). Switching banks enables you to
change the assignment quickly.
Follow the steps below to assign functions to the USER
DEFINED KEYS.
1.
Press the USER ACCESS [UTILITY] button
to locate the Utility | User Def page.
1
This page contains the following parameters:
1
INITIALIZE
This button resets the contents of all banks to their
initial settings.
2
BANK
These buttons select the desired banks.
3
TITLE
This parameter displays the name of the bank
selected by the BANK parameter button. Move the
cursor to the TITLE parameter box, then press
[ENTER]. The Title Edit window appears, enabling
you to enter a name.
4
1–8
These parameter boxes enable you to assign func-
tions to USER DEFINED KEYS [1]–[8].
01V96i—Owner's Manual
3
2
4
2.
Move the cursor to the desired BANK
parameter button, then press [ENTER].
The corresponding bank is selected, and the func-
tions assigned to the User Defined buttons in that
bank are displayed in the 1–8 parameter boxes.
Tip: When you select a function that is executed based
on specified numbers (for example, a function that
recalls a specific Scene or library memory or transmits
MIDI messages), an extra parameter box appears on
the right, in which you must specify the number.
3.
Move the cursor to one of the 1–8 param-
eter boxes, then press [ENTER].
The 01V96i displays the User Define Select win-
dow, which enables you to assign functions to the
selected buttons.
4.
Move the cursor to the left column, then
rotate the Parameter wheel or press the
[INC]/[DEC] buttons to select a function
you wish to assign.
A function is selected when it appears inside the
dotted box. See the Reference Manual for a com-
plete list of assignable functions.
5.
In the same way, set the center and right
column.
The items that appear in the center and right col-
umns vary depending on the function selected in
Step 4.
6.
To close the window, move the cursor to
the YES button, then press [ENTER].
When the window closes, the specified function is
assigned to the selected User Defined button.
To cancel the assignment, move the cursor to the
CANCEL button, then press [ENTER].
7.
If you assigned functions that require
numbers (such as recalling a Scene or
library memory), move the cursor to the
extra parameter box shown on the right
and specify the number.

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