MD SPORTS DB300Y23005 Assembly Instructions Manual page 17

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English
GAME
OPTIONS
GAME G72: STEEPLECHASE
The object of this game is to be the first player to finish the "race" by being the first to complete the "track." The track starts
at the 20th segment and runs clockwise around the board to the 5th segment and ends with a bullseye. Sounds easy
right? What has not yet been specified is that you must hit the single segment of each number to get through the
course. And, as with a real steeplechase, there are obstacles throughout the course to hurdle. The four hurdles are found
at the following places: (Hit the appointed segment to pass the hurdles)
• 1
fence
Triple 13
st
• 3
fence
Triple 8
rd
The first player to complete the course and hit the bullseye wins the race.
GAME G73: SHOVE A PENNY
Only the numbers 15 through 20 and the bullseye are used. Singles are worth 1 point, doubles are worth 2, and triples are
worth 3 points. Each player must throw for the numbers in order with the objective of scoring 3 points in each segment
to move on to the next. If a player scores more than 3 points in any one number, the excess points are given to the next
player. The first player to score 3 points in all segments (15 - 20 and bull) is the winner.
GAME G74: NINE-DART CENTURY
The object of this game is to attempt to score 100 points, or come as close as possible, after 3 rounds (9 darts). Doubles
and triples count as 2x and 3x their value respectively. Going over 100 points is considered a "bust" and causes you to lose
unless all players go over. In that case, the player closest to 100 wins (player that scored the lowest amount over 100).
• Normal - The first dart at the start of the game and the last dart at the end of the game, you can score any points on the
throw.
• Double In - The first dart at the start of the game must hit a double or the inner bullseye to start scoring.
• Double Out - The last dart at the end of the game must hit a double or the inner bullseye to score.
• Double In and double Out - The first dart at the start of the game and the last dart at the end of the game must hit a
double or inner bullseye to score.
GAME G75: GREEN VS. RED
This game is a race around the board, where skillful players can rack up doubles and triples. Player 1 is "green" and player
2 is "red." Player 1 starts at 1, and targets only doubles and triples that are green; the player throws the darts at the board
clockwise and ends by throwing the dart at the inner and outer bullseye. Player 2 starts at 20, and targets red segments;
the player throws the darts at the board counter-clockwise and ends by throwing the dart at the inner and outer
bullseye. The display indicates the target the player must hit in a current round. Each player has 3 chances to score a
double and triple in a round. If a player hits a double and triple with the first two darts, the third dart will not be counted
even if he/she hits the appointed target. What's more, if you hit the wrong number (your opponent's color) the number
is subtracted from your score-so be careful. Note: a maximum of one double and one triple of the same number can be
scored in a single round. When the players finish throwing the darts at the required targets, the player with the most
points is the winner.
Note: Please use above chart to determine player 1 and player 2 if your dartboard segment color is not red and green.
DB300Y23005
• 2
fence
Triple 17
nd
• 4
fence
Triple 5
th
Player 1: Green
Double and
1
4
6
triple of
Player 2: Red
Double and
20 12
14
triple of
(Continued on the next page)
15
17
19
16
11
9
5
8
7
3
2
10
13
18
16
B
B
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