MD SPORTS DB300Y23005 Assembly Instructions Manual page 13

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English
GAME
OPTIONS
GAME G13-G15: SHOOTER 6/ 9 / 12 ROUNDS
This challenging game tests the players' ability to "group together" darts within a segment during each round of play. The
computer will randomly select the segment the players must shoot for at the start of each round - indicated by a number
in the display.
Scoring is as follows:
Single segment = 1 Point
Double segment = 2 Points
Triple segment = 3 Points
When the computer selects players to hit double Bullseye, the outer bull scores 2 points and the inner Bull scores 4
points. The player with the most points at the end of 6 rounds is the winner.
GAME G16-G18: OVERS 3 / 5/ 7 LIVES
The object of this game is to simply score higher ("over") than your own previous three darts total score. Before play
begins, players choose the number of lives to be used. When a player fails to score "over "their previous three-dart total,
they will lose one life. When a player "equals" the previous three dart total, a life will also be lost. The last player with a life
remaining is the winner.
GAME G19-G21: UNDERS 3 / 5/ 7 LIVES
This game is the opposite of "Overs" Players must score less ("Under") than their own previous three-dart total. The game
begins with 180 (highest total possible) when the player shoots higher than his or her own previous three-dart total, they
will lose a life. Each dart that hits outside the scoring area, including bounce outs will be penalized with 60 points added
to your score. The last player with a life remaining is the winner.
GAME G22-G29: COUNT UP 300/400/500/600/700/800/900/999
The object of this game is to be the first player to reach the specified point total (300). Point total is specified when the
game is selected. Each player attempts to score as many points as possible per round. Doubles and triples count 2 or 3
times the numerical value of each segment. For example a dart that lands in the triple 20 segment is scored as 60 points.
The cumulative scores for each player will be displayed on the LCD display as the game progresses.
• Normal - The first dart at the start of the game and the last dart at the end of the game, you can score any points on the
throw.
• Double In - The first dart at the start of the game must hit a double or the inner bullseye to start scoring.
• Double Out - The last dart at the end of the game must hit a double or the inner bullseye to score.
• Double In and Double Out - The first dart at the start of the game and the last dart at the end of the game must hit a
double or inner bullseye to score.
GAME G30-G41: HIGH SCORE 3/4/5/6/7/8/9/10/11/12/13/14 ROUNDS
The rules for this competitive game are simple - Rack up the most points in three rounds (nine darts) to win. Doubles and
triples count as 2x and 3x that segment's score respectively.
• Normal - The first dart at the start of the game and the last dart at the end of the game, you can score any points on the
throw.
• Double In - The first dart at the start of the game must hit a double or the inner bullseye to start scoring.
• Double Out - The last dart at the end of the game must hit a double or the inner bullseye to score.
• Double In and Double Out - The first dart at the start of the game and the last dart at the end of the game must hit a
double or inner bullseye to score.
DB300Y23005
(Continued on the next page)
12
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