Sio2Usb Operation Via Shell; Starting The Sio2Usb-Shell - Atari SIO2USB User Manual

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5. SIO2USB Operation via Shell

The following chapter is an introduction into the usage of the SIO2USB with
the Shell program complete with examples of frequently used procedures. A
detailed description of all commands can be found in chapter 6.
5.1.

Starting the SIO2USB-SHELL

First mount the image S2USHELL.ATR using the keys on the SIO2USB (see
chapter 4).
You only need two keystrokes for that: press key 1 to go to main screen. Then
press key 2 to "Set Shell as D1" and the image with the Shell will be
mounted as D1.
If you want to go on using a disk previously mounted on D1 just swap it to D2
or D3 before mounting the Shell image on D1 (use the keys to swap images,
see chapter 4.1.3).
After a reboot/coldstart of your computers the Shell is automatically started.
Another device being present on the SIO-BUS configured as D1 must be
switched off before reboot (e. g. disk station 1050, SIO2PC or similar)! The
data transfer will be disturbed, because two devices would answer as D1:
when the ATARI™ sends commands.
The file S2USHELL.ATR in the directory "\INT" must not be deleted! O-
therwise the function described above would not be possible any more!
The file SIO2USB.CFG in the directory "\INT" as well as the file
SIO2USB.CFG in the directory root "\" on the USB-stick must not be deleted.
They contain settings about which images are mounted and activated. If an
USB-stick is plugged in the file from the stick is used. If no stick is plugged in,
the file from the directory "\INT" is used.
SIO2USB User Manual
Chapter 5 SIO2USB Operation via Shell 17

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