Getting Started - Nintendo Sodoku Gridmaster Instruction Booklet

Nintendo sodoku gridmaster video game: user guide
Table of Contents

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GETTING STARTED

You can use the stylus to control all game functions except when you
toggle the Guideline feature on and off.
The diagram below shows the functions of various buttons should you
choose to use them.
L/R Button
Toggle Guidelines
On/Off
+Control Pad
Move cursor
SELECT
Controls
START
Open options
window
X Button
Move cursor up
A Button
Move cursor right
Y Button
B Button
Move cursor left
Move cursor down
6
BEGINNING A GAME
Make sure that your Nintendo DS is turned
off, then insert the Sudoku Gridmaster Game
Card into the Game Card slot. Turn the power
on and tap the Touch Screen to advance
through the warning screen.
DS MAIN MENU
After a short time, you will see the DS
Main Menu.
Touch the Sudoku Gridmaster panel.
The game will start and take you to the
title sreen.
TITLE SCREEN
Touch [Start] to display the puzzle level-
selection screen ( ' p8). You can also touch
[Tutorial] to see various control information.
If you saved an unsolved puzzle, the
[Resume] button will appear. Touch it to
continue playing the saved puzzle.
DS Main Menu
Title Screen
7

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