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- 8 - STAND ALONE O MEMORY MODE
8.1 The window allows you to do all these functions:
Part 1:
• Choose the number of DMX channels. The upper channel will not be used. 512 channel maximum per
DMX universe.
• Choose the USB/DMX interface to load the scenes.
• Choose the DMX universe.
• Activate or not the Fade time between scenes option.
• Manage the time triggering of the scenes
Part 2:
• Add a triggering with the HE10 port and contacts.
• Change the loop number of scenes.
• Choose the jump of the scenes after its loop number.
Part 3:
• Add scenes in the memory.
• Remove scene from the memory.
• Change the scene position of the memory.
• Write and program the memory.
• Read the memory.
• Delete the memory content.
• Set-up the clock and time of the interface.
• Test the Memory mode.
• See and check the memory capacity.
The stand alone window has 2 part: the part above with all the scenes that you created before in Editor
mode, the part below (MEMORY MAP) to show all the scenes of the interface memory.