Document ECG026/0498
W
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33 million texture mapped pixels per second – nearest neighbor or bi-linear interpolation
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including full per-pixel perspective correction, depth buffered
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16.5M texture mapped pixels/sec – trilinear mip-mapped including full per-pixel perspective
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correction, depth buffered
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Table 6: ELSA GLoria-XL Technical Specifications
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3D/2D Controller
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VGA Controller
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Bus Type
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RAMDAC
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Memory Type
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Frame Buffer Memory Amount
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Z-Buffer and Texture Mapping
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Memory Amount
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Memory Speed
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Data Path
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Controller Clock Speed
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Max Vertical Refresh Rate
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Max Pixel clock
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Hardware Accelerated 3D:
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32-bit Z-buffering
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Gouraud shading
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Stencils
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Texture mapping
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Operating Systems
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Diamond Fire GL 4000
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Select models of the Compaq Professional Workstation 5100 include the Diamond Fire GL 4000
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graphics controller which delivers high performance 3D graphics capabilities for users working in
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demanding, true color environments such as 3D animation, visualization, simulation, and
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mechanical CAD.
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The Fire GL 4000 uses the Mitsubishi 3DPro chipset based on the REALimage rendering
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technology from Evans & Sutherland to deliver a very high level of 3D performance. It provides
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hardware acceleration for OpenGL 1.0 (NT 3.51 only), OpenGL 1.1 (NT 4.0 only), and HEIDI
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(NT 3.51 and 4.0). Support for Direct3D and HEIDI under Windows 95 will be available at a
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later date.
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The Fire GL 4000 delivers industry leading 3D graphics performance by combining a
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comprehensive set of hardware acceleration features including rasterization, texture mapping and
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triangle set-up with the new 3D-RAM and CDRAM memory architectures.
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15
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3Dlabs GLINT Delta + MX
S3 Trio64V2
PCI
IBM RGB640 250 MHz
VRAM & DRAM
16 MB VRAM
24 MB DRAM (GLINT)
upgradeable to 40 MB.
1 MB DRAM (S3)
60 ns VRAM, 50 ns DRAM
(GLINT)
70 ns DRAM (S3)
64-bit (GLINT)
32-bit (S3)
55 MHz (GLINT MX)
40 MHz (GLINT Delta)
50 MHz (S3)
230 Hz
250 MHz
Yes
Yes
Yes
Yes
Windows 95
Windows NT 3.51
Windows NT 4.0