Contents Score Overlay ..........................3 Selecting the Scoreboard Type....................3 Selecting a Position to Display the Scoreboard ................ 4 Inputting Scoreboard Data ....................... 6 Setting the Team Display ......................14 Specifying Texts Directly from Web Browser ..............14 Importing an Image Containing the Team Name and Logo ..........14 Deleting an Imported SDP File ..................
Score Overlay This camera recorder enables single-camera sports coverage producing real-time score overlays on recorded or streamed HD video. This function is available when the recording resolution is 1920x1080 or 1280x720. Selecting the Scoreboard Type Memo: ● When displaying Football (Soccer) or Hockey (Ice Hockey), import an SDP file to the camera recorder in advance.
Selecting a Position to Display the Scoreboard The scoreboard can be displayed at the following positions on the screen. Create an SDP file with the desired display position in the SDP Generator and import the file to the camera recorder. (A P14 “Importing an Image Containing the Team Name and Logo”) Type Overlay Location Type 1...
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● Baseball: Runner Inning Team Name; Points Scored Count Offense Team Indicator ● Football (Soccer): Select [Small], [Large] or [Penalty Shoot-out] in the Overlay Control web screen. [Small] Points Time Scored Team Name (Small) Team Logo (Small) Additional Time Minutes of Added Time [Large] Text Team Logo (Large)
(t u) to display the [Network] screen. Enter the username (jvc) and password (default: 0000) on the login screen. And then press the Overlay Control icon at the top left corner of the screen or the [Overlay Control] button to display the score input screen.
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● Type 1 A Time B [Update] Button C [Overlay] Button D Team Name (for text input) Clock Count Direction Count Up: Increase Count Down: Decrease A Time The start time entered is reflected on the score overlay by pressing the [Set] button.
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● Type 2 B [Update] Button C [Overlay] Button D Team Name (for text input) ● Football (American Football) A Time B [Update] Button C [Overlay] Button D Team Name (for text input)
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● Baseball B [Update] Button E [Display] Button D Team Name (for text input) ● Basketball A Time C [Overlay] Button B [Update] Button E [Display] Button [Reset1]/[Reset2] Button for Shot Clock Resets the value (in seconds) set below [Set] Button Confirms the value (in seconds) when Reset1/2 button is pressed D Team Name (for text input)
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● Football (Soccer) A Time Time (Left): Currently displayed match time. Time (Right): Currently displayed additional time. Displayed only during additional time. Period: Can be changed only when the clock is stopped. Minutes of Added Time: Displays the additional time granted only during additional time if “ON”...
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● Hockey (Ice Hockey) A Time Power Play: Entering the penalty time displays the power play state that corresponds to it. C [Overlay] Button B [Update] Button Display Type: [Small] Button: Small display [SHOOTOUT] Button: Shoot-out display SHOOTOUT: [Round 1-3] Tab: For round 1 to 3 [Round 4+] Tab: For round 4 and later D Team Name (for text input)
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Additional time display for Football (Soccer): The display of additional time toggles on and off automatically depending on the elapsed time of [Time] and the status of [Period]. Whether a match is in additional time is determined by the setting values of [Duration of Each Half] and [Duration of Each Half of ET] of [Preset Settings].
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Power play for Hockey (Ice Hockey): Depending on the state of the penalty time, power play is automatically displayed or hidden. The display example is as follows. Penalty Time Time Display Left Team Right Team Display Position Display Time Penalty Penalty Penalty Penalty...
SDP Generator, a PC/Mac application. A maximum of 30 teams can be registered. Please refer to the following GY-HM200SP URL for more details on the SDP Generator. North America: http://pro.jvc.com/prof/attributes/features.jsp?model_id=MDL102399 Europe: http://jvcpro.eu/video/product/697/gy-hm200sp-sports-production-camera/ Caution: ●...
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The SDP files in the root folder of the SDHC/SDXC card are displayed (max. 8 files per slot). However, if the file name is long and cannot be displayed on the menu screen, the file will be displayed with part of the file name omitted. Select an SDP file to import from the list of displayed SDP files.
When import is successful, the name of the imported SDP file will be added to the [Main Menu] → [Overlay Settings] → [Layout] item. Select an SDP file name suitable for overlay. If a valid SDP file is not imported to the camera recorder, or if the SDP file imported does not match the recording format of the camera recorder, the [Type] item will be displayed as “None”...
Displaying the Image in Full-Screen (Full-Screen Graphic Function) This function allows images of announcements, advertisements and the like to be overlaid on the entire screen. Importing the Image to Display to the Camera Recorder Get ready the image to be displayed. Format supported include JPEG (.jpg extension) and PNG (.png extension).
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To delete an imported image file, select [Delete Graphic]. The imported image file cannot be deleted in [Main Menu] → [System] → [Reset All]. Memo: ● The total number of imported image files and the amount of space used can be viewed in [Main Menu] →...
Displaying Images Start from the Input Scoreboard Data web screen. (A P6 “Inputting Scoreboard Data”) Start: Starts displaying the image. Stop: Stops displaying the image. Next: When image is displayed: Displays the next image When image is not displayed: Starts displaying the image following the last image displayed previously.
Selecting a Destination to Display the Overlay When [Type] in the Overlay Settings is set to a value other than “None”, you can select whether to overlay the image onto HD recordings or HDMI/SDI external outputs. [Main Menu] → [Overlay Settings] → [Output] HD Recording For setting whether to overlay a scoreboard on HD recording clips.
Menu Setting [Main Menu] → [Overlay Settings] Sportzcast Select “Connect” to connect to the Sportzcast server configured below. Memo: ● “Connect” cannot be selected if network connection is not established. ● Server connection switches to “Disconnect” when moving to a mode other than record mode or when the power is turned off.
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Search for a local server Search for the local server (Scorebot) that is connected to the local network using the wizard, and set the selected Scorebot in [Server Settings]. Before doing so, make sure that both Scorebot and the camera recorder are connected to the local network with the same subnet.
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License Name For setting the license name provided by Sportzcast. Please note that you cannot use a license name you have already used in another camera. BOT Number For setting the BOT number provided by Sportzcast. Channel For setting the channel provided by Sportzcast. Score Input Source When [Sportzcast] is set to “Connect”, select whether to obtain subsequent score information from the server or enter the information manually from the Web screen.
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Memo: ● [Settings] cannot be selected when [Overlay Settings] → [Sportzcast] is set to “Connect”. ● When an overlay display data is not updated despite connecting to the Sportzcast server, please check that [Score Input Source] is set to “Sportzcast”. The connection status to the Sportzcast server is displayed in the “Sportzcast”...
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Message Status Action Connected Successfully connected. ― Connecting... Connection in progress. ― Disconnected Not connected yet. ― • Check that the network connection settings are Cannot connect to the correct. Cannot Connect to Server Sportzcast server. • Enter the IP address or host name of the Sportzcast server correctly.
Broadcast Overlay Importing an SDP file for broadcast allows you to overlay text, images, and watermarks onto recorded videos and live streaming videos. This function is available when the recording resolution is 1920x1080 or 1280x720. This section describes the function specific to Broadcast.
(t u) to display the [Network] screen. Enter the username (jvc) and password (default: 0000) on the login screen. And then press the Overlay Control icon at the top left corner of the screen or the [Overlay Control] button to display the score input screen.
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Memo: Area <A> Text 1 Area <B> Text 2 Area <C> Text 3 Area <D> Time <A> Area <E> Logo Area <F> Live Mark A Shows the current overlay status. B Text Selection Area The highlighted text will be displayed as an overlay. <B> C [▼] [▲] Button For selecting the text.
Memo: ● A maximum of 5 lines, 63 bytes per line can be entered respectively for Text 1 and Text 2. ● A maximum of 5 bytes can be entered for Text 3. ● The maximum number of characters that can be entered changes according to the type of text.
Password Protection for Overlay Settings You can protect overlay settings with a password to prevent third parties from removing the watermark display. Password Protection Set [Main Menu] → [Overlay Settings] → [Password Lock] to “On”. Enter a password for protection and press u of the cross-shaped button. Enter not more than 16 characters using the software keyboard.
Unlocking Password Protection Select [Main Menu] → [Overlay Settings]. Enter the password at the password request screen and press u of the cross-shaped button. If this password matches the configured password, the [Overlay Settings] menu appears. Set [Password Lock] to “Off”. Press [Set] to close the “unlock complete”...
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