Units Of Sound; Effects - Roland FANTOM-06 Owner's Manual

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Introduction

Units of Sound

TONE
A "tone" is the smallest unit of sound on this unit.
A tone consists of the combination of sound engine and effects
(MFX+EQ).
Use the tone category buttons [1]–[16] to select tones by their
category.
PRESET TONE
USER TONE
Sound Engine
Sound Engine
MFX
EQ
MFX
You can edit a tone and then save it as a user tone.
Some tones are "drum kits" which provide a collection of percussion
instrument sounds.
In a drum kit, different percussion instrument sounds are heard
depending on the key (note number) that you play.
ZONE
This is a container for playing a tone.
To play a tone, you assign it to a zone. For each zone, you can
specify whether it is connected to the keyboard, and make settings
such as its key range, volume, pan, and controller reception.
There are 16 zones; by combining zones you can create sounds
that consist of multiple tones, or create foundational performance
(sound) settings for each song.
You can also use specific zones to control an external sound module
(EXT ZONE) instead of the internal sound engine.
ZONE16
ZONE1
EXT
Level, Pan,
MIDI
Key Range,
USB
etc.
16
EQ
INT
Level, Pan,
Key Range,
TONE
etc.
SCENE
A scene contains a favorite performing state, including settings for
each zone (tone, MFX, volume, etc.), settings common to all zones
(Reverb, Chorus, IFX, etc.), and sequence data for each zone.
You can store an idea for a song or phrase as a scene, and manage
scenes by switching them for each song.
You can freely recall saved scenes in the SCENE SELECT screen that
appears after startup.
By using the SCENE CHAIN function you can place and recall scenes
in the order of the songs that you'll be playing live, or collect
frequently-used scenes for easy recall (p. 17).
SCENE: A001
16
1
EXT
INT
IFX1
IFX2
REV
CHO
ARPEGGIO CHORD PAD RHYTHM
MEMO
You can make this instrument stay in a scene (Scene
Remain).
The icon at the top of the screen shows whether this feature
is on or off.
: OFF,
: ON
For details on the scene remain settings, refer to the
"Reference Manual" (PDF).

Effects

This instrument features a variety of effects.
Tone Effect
(MFX, COMP)
These effects are configured per tone. The COMP effect can be used
for tones that are set as drum kits.
Zone Effect
(EQ)
These effects are configured per zone.
Scene Effect
(IFX 1, IFX 2, Chorus, Reverb)
These effects are configured per scene.
Master FX
(M. COMP, M. EQ, TFX)
These effects apply to the system overall. Use these effects at the
final stage of sound output.
The TFX can be controlled in real time.
TRACK16
TRACK1
PTN: A
PTN: H
GROUP SONG

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