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The manual should be saved and kept on hand as a convenient reference. This Owner's Manual applies to both the Fantom-S and the Fantom-S88. The manual uses the term “Fantom-S” to indicate both models. If you have the Fantom-S88, please read “Fantom-S”...
CAUTION RISK OF ELECTRIC SHOCK DO NOT OPEN ATTENTION : RISQUE DE CHOC ELECTRIQUE NE PAS OUVRIR CAUTION: TO REDUCE THE RISK OF ELECTRIC SHOCK, DO NOT REMOVE COVER (OR BACK). NO USER-SERVICEABLE PARTS INSIDE. REFER SERVICING TO QUALIFIED SERVICE PERSONNEL. INSTRUCTIONS PERTAINING TO A RISK OF FIRE, ELECTRIC SHOCK, OR INJURY TO PERSONS.
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Roland. • When using the unit with a rack or stand recommended by Roland, the rack or stand must be carefully placed so it is level and sure to remain stable. If not using a rack or stand, you still need to make sure that any location you...
• The unit should be located so that its location or position does not interfere with its proper ventilation. 101c • This unit for use only with Roland stand KS-12 (Fantom- S)/KS-17(Fantom-S88). Use with other stands is capable of resulting in instability causing possible injury.
• Use only the specified expression pedal (DP-8; sold separately). By connecting any other expression pedals, you risk causing malfunction and/or damage to the unit. • Use a cable from Roland to make the connection. If using some other make of connection cable, please note the following precau- tions.
IMPORTANT NOTES ... 5 Main Features ... 13 Panel Descriptions... 14 Overview of the Fantom-S... 17 How the Fantom-S Is Organized... 17 About Memory... 19 About the Onboard Effects ... 20 About the Sequencer ... 21 About the Sampling Section... 23 Basic Operation of the Fantom-S...
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Creating a Rhythm Set... 64 How to Make the Rhythm Set Settings ... 64 Editing in a Graphic Display (Zoom Edit) ... 64 Initializing Rhythm Set Settings (Init)... 65 Copying Rhythm Tone Settings (Copy)... 65 Cautions When Selecting a Waveform ... 66 Saving Rhythm Sets You’ve Created (Write) ...
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Contents Making Realtime Controller Settings ... 101 Using a Pedal to Modify the Sound (Control Pedal)... 102 Making Control Pedal Settings ... 102 Playing Arpeggios (ARPEGGIO/RHYTHM Function) ... 104 About Arpeggio ... 104 Playing Arpeggios ... 104 Turning Arpeggio On and Off ... 104 Determining the Tempo for Arpeggio Performances...
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Editing a Sample ... 122 Selecting a Sample (Sample List)... 122 Selecting a Sample... 122 Loading a Sample... 123 Loading all Samples... 123 Unloading a Sample... 123 Deleting a Sample ... 123 Importing a Audio File... 124 Displaying Sample Edit Screen ... 124 Magnifying/Shrinking the Waveform Display (Zoom In/Out)...
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Contents Recording Songs ... 141 Two Recording Methods... 141 Before You Record a New Song ... 141 Select the Sound to be Used for Recording ... 141 Erasing the Song/Pattern from Internal Memory (Song Clear)... 141 Specify the Time Signature ... 141 Recording Your Performance as You Play It (Realtime Recording) ...
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Saving a Song with Samples (Save Song+Samples)... 168 Saving a Song (Save Song) ... 169 Saving Samples (Save All Samples)... 169 Saving a Song as an SMF File (Save as SMF)... 170 Loading a Song (Load)... 170 Basic Procedure ... 170 Loading a Song with Samples (Load Song+Samples) ...
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Adjusting the Depth of Resonance (Resonance) ... 198 Saving a Sound (Patch) ... 198 Using Fantom-S Editor ... 199 Installing Fantom-S Editor into Your Computer ... 199 Making Connections ... 199 Using Fantom-S Librarian ... 199 Fantom-S Editor System Requirements ... 199 System Requirements (Windows) ...
288 megabytes. Skip-back sampling function The Fantom-S is constantly recording what you play. You can cut a several-beat phrase of your prior playing and play it back from the pads. This unique function is a great way to capture your improvisations, and can be used in a wide range of situations.
→ (p. 99) SOLO SYNTH Play the Fantom-S as a monophonic synthesizer. → (p. 100) * Hold down [SHIFT] and press one of the corresponding buttons to access the D Beam setting screen.
This allows you to control pitch bend or apply vibrato. Here you can install a wave expansion board (SRX series) or install separately sold memory. On the Fantom-S this is located on the bottom panel. → (p. 203) [PIANO MODE] Switches to a special mode optimal for playing piano sounds.
DIGITAL OUT Connectors (S/P DIF OPTICAL, S/P DIF COAXIAL) The Fantom-S features both optical and coaxial digital out connectors (conforming to S/P DIF). These connectors output a digital audio signal (stereo). The output signal is identical to the signal that is output from the OUTPUT A (MIX) jacks.
Samples you record can be used in the same way as the waveforms that are built into the internal sound generator. (p. 119) The Fantom-S can load WAV or AIFF format wave files as samples via a USB connection. Loaded sample can be used in patches or rhythm sets.
LFO (Low Frequency Oscillator) Use the LFO to create cyclic changes (modulation) in a sound. The Fantom-S has two LFOs. Either one or both can be applied to effect the WG (pitch), TVF (filter) and/or TVA (volume). When an LFO is applied to the WG pitch, a vibrato effect is produced.
Part On the Fantom-S, a “part” is something to which you assign a patch or rhythm set. Patch mode has two parts, the Pad part and the Keyboard part, and you can assign a patch or rhythm set to each of these parts.
GM2). Wave Expansion Boards (optional: SRX Series) The Fantom-S can be equipped with up to three Wave Expansion Boards (four SRX series). Wave Expansion Boards contain Wave data, as well as patches and rhythm sets that use this Wave data, which can be called directly into the temporary area and played.
What Is a Song? For the Fantom-S, musical performance data for one song or composition is referred to as a song. A song combines sequencer data recorded on Phrase tracks 1–16, a Tempo track, a Beat track and a Pattern track, as discussed below.
( ) is a file name extension that distinguishes the different file types. Song File (.SVQ) This file is a song created on the Fantom-S. It is called an MRC Pro song. Standard MIDI File (.MID) Standard MIDI File is a standard file format that allows sequencer data to be exchanged between most musical applications.
Samples A sample contains the waveform data sampled by the Fantom-S. In addition to the actual waveform data itself, a sample also contains parameters such as start point, loop start, and loop end. The Fantom- S can hold 9,000 samples.
The Fantom-S has two sound generating modes: Patch mode, Performance mode. You can select the sound generating mode (state) that is most appropriate for how you are playing the Fantom-S. Use the following procedure to switch between these modes. Patch mode In this mode you can use the keyboard and pads to play individual sounds (patches/rhythm sets).
Modifying a Value To modify the value, use the VALUE dial or the [INC]/[DEC] buttons. fig.01-21 In each screen of the Fantom-S, you can use the cursor to move the area displayed as black characters on white background, and modify its value.
To access the Patch Play screen, use the following procedure. 1. Press [PATCH/RHYTHM]. You will enter Patch mode, and the Patch Play screen appears. The Fantom-S has two parts; a Keyboard part and a Pad part. 2. Press [1 (Kbd Part)] to select the Keyboard part. fig.02-00a.e...
Sets the volume of the Keyboard part and Pad part. Selecting a Patch The Fantom-S has eight patch groups, including the User group and Preset groups A–E and GM, with each group storing 128 patches (256 in GM, USER). What’s more, you can further expand your...
Playing in Patch Mode 1. Press [PATCH/RHYTHM] to access the Patch Play screen. fig.02-00a.e Patch number Patch Category Patch type Patch group Patch name 2. Press [1 (Kbd Part)] or [2 (Pad Part)] to move the cursor to the pad part or the keyboard part. fig.02-02.e Patch type Patch group...
4. Press [8 (Select)] to select the patch. Auditioning Patches (Phrase Preview) The Fantom-S allows you to preview patches by hearing a phrase appropriate for each type of patch. 1. Press [PATCH/RHYTHM] to access the Patch Play screen. 2. Press [3 (Patch List)] to access the Patch List screen.
Playing in Patch Mode The following categories can be selected. Category Contents - - - No Assign No assign AC.Piano Acoustic Piano EL.Piano Electric Piano Keyboards Other Keyboards (Clav, Harpsichord etc.) Bell Bell, Bell Pad Mallet Mallet Organ Electric and Church Organ Accordion Accordion Harmonica...
If you press both buttons simultaneously, the amount of movement will be zero. fig.02-07 There is a single Octave Shift setting (Setup parameter) for the entire Fantom-S. The changed setting will be remembered even if you switch patches or performances.
Transpose setting (G–F#: -5–+6 semitones). There is a single Transpose setting (Setup parameter) for the entire Fantom-S. The changed setting will be remembered even if you switch patches or performances. If you assign “Transpose Up” “Transpose Down” as a function...
Controlled by the Realtime Controllers or D Beam Controller (Control Setting) The Fantom-S lets you assign the parameters that will be affected when you operate the realtime control knobs, assignable switches, D Beam, pitch bend, or modulation lever. This lets you modify the sound in a variety of ways by operating the controllers.
Playing in Patch Mode Assigning a Parameter to a Controller Here's how to specify the parameter that will be affected when you operate a controller. 1. Press [PATCH/RHYTHM] to access the Patch Play screen. 2. Press [5 (Ctrl Setting)]. 3. Press [5 (Ctrl Setting)]. fig.02-20_50 4.
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When you press [7 (Panel View)], the Panel View screen will appear, which displays the above parameters in graphical fashion, simulating an analog synthesizer. From the Panel View screen, you can press [2 (Image View)] to open the Image View screen, where you can see a graphical indication of the D Beam output value.
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“MIDI Implementation” (Parameter List). Pitch Bend: Pitch Bend Aftertouch: Aftertouch Arp Style: Arpeggio Style Arp Grid: Arpeggio Grid Arp Duration: Arpeggio Duration Arp Motif: Arpeggio Motif Chord Form: Chord Form Master Level: The volume of the entire Fantom-S. ] knobs.
Selecting a Rhythm Set The Fantom-S has four rhythm set groups, including the User group, Preset group and GM group, with 32 rhythm sets in the User group, 32 rhythm sets in Preset group, and 9 rhythm sets in GM group.
Playing in Patch Mode 1. Press [PATCH/RHYTHM] to access the Patch Play screen. 2. Press [1 (Kbd Part)] or [2 (Pad Part)] to select the pad part or the keyboard part. fig.02-15.e Patch Type Rhythm set group Rhythm set number * Make sure that the Patch Type is set to “Rhythm.”...
Creating a Patch With the Fantom-S, you have total control over a wide variety of settings. Each item that can be set is known as a parameter. When you change the values of parameters, you are doing what is referred to as Editing.
The Initialize operation will affect only the currently selected sound; the sounds that are stored in user memory will not be affected. If you wish to restore all of the Fantom-S’s settings to their factory values, perform a Factory Reset (p. 196).
Cautions When Selecting a Waveform The sounds of the Fantom-S are based on complex PCM waveforms, and if you attempt to make settings that are contrary to the type of the original waveform, the results will not be as you expect.
6. Turn the VALUE dial or use [INC][DEC] and [2 (⇑)][3 (⇓)] to select the write destination and patch number. The write destination can be either the Fantom-S's internal user area (User), or a memory card (Card). By pressing [6 (Compare)] you can check the save-destination patch (Compare function).
Functions of Patch Parameters This section explains the functions the different patch parameters have, as well as the composition of these parameters. Parameters marked with a “ ” can be controlled using specified MIDI messages (Matrix Control). Settings in the Control screen will determine how these parameters are controlled (p.
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Creating a Patch fig.Stretch.e Pitch difference from equal temperament Low note range Analog Feel (Analog Feel Depth) Specifies the depth of 1/f modulation that is to be applied to the patch. (1/f modulation is a pleasant and naturally-occurring ratio of modulation that occurs in a babbling brook or rustling wind.) By adding this “1/f modulation,”...
Modifying Waveforms (Wave) fig.03-15_50 For details on the setting, refer to “How to Make the Patch Settings” (p. 39). Wave Group Selects the group for the waveform that is to be the basis of the tone. Value INT: Waveforms stored in internal memory EXP: Waveform stored in a Wave Expansion Board (SRX series) installed in EXP slots.
Creating a Patch Changing How a Tone Is Sounded (TMT) You can use the force with which keys are played, or MIDI messages to control the way each Tone is played. This is referred to as the Tone Mix Table (TMT). fig.03-14_50 For details on the setting, refer to “How to Make the Patch Settings”...
fig.Struct-10 TYPE 10 TONE 1 (3) TONE 2 (4) This type passes the filtered sound of each tone through a ring modulator to create new overtones, and also mixes in the sound of tone 2 (4). Since the ring-modulated sound can be mixed with tone 2 (4), tone 1 (3) TVA can adjust the amount of the ring-modulated sound.
Creating a Patch Key Fade Lower (Keyboard Fade Width Lower) This determines what will happen to the tone’s level when a note that’s lower than the tone’s specified keyboard range is played. Higher settings produce a more gradual change in volume. If you don’t want the tone to sound at all when a note below the keyboard range is played, set this parameter to “0.”...
Modifying Pitch (Pitch/Pitch Env) fig.03-16_50 For details on the setting, refer to “How to Make the Patch Settings” (p. 39). Tone Coarse Tune Adjusts the pitch of the tone’s sound up or down in semitone steps (+/-4 octaves). Value: -48– +48 Tone Fine Tune Adjusts the pitch of the tone’s sound up or down in 1-cent steps (+/- 50 cents).
Creating a Patch higher than C4 to have increasingly shorter times, and negative (-) settings will cause them to have increasingly longer times. Larger settings will produce greater change. Value: -100, -90, -80, -70, -60, -50, -40, -30, -20, -10, 0, +10, +20, +30, +40, +50, +60, +70, +80, +90, +100 fig.Time KF.e Time...
Cutoff Frequency Selects the frequency at which the filter begins to have an effect on the waveform’s frequency components. * Cutoff Frequency: the frequency at which the filter begins to have an effect on the waveform’s frequency components. Value: 0–127 With “LPF/LPF2/LPF3”...
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Creating a Patch Resonance V-Sens (Resonance Velocity Sensitivity) This allows keyboard velocity to modify the amount of Resonance. If you want strongly played notes to have a greater Resonance effect, set this parameter to positive (+) settings. If you want strongly played notes to have less Resonance, use negative (-) settings.
Adjusting the Volume (TVA/TVA Env) fig.03-18_50 For details on the setting, refer to “How to Make the Patch Settings” (p. 39). Tone Level Sets the volume of the tone. This setting is useful primarily for adjusting the volume balance between tones. Value: 0–127 Level V-Curve (TVA Level Velocity Curve) You can select from seven curves that determine how keyboard...
Creating a Patch fig.Pan KF.e Random Pan Depth Use this parameter when you want the stereo location to change randomly each time you press a key. Higher settings will produce a greater amount of change. Value: 0–63 Alter Pan Depth (Alternate Pan Depth) This setting causes panning to be alternated between left and right each time a key is pressed.
Output Patch Out Assign Specifies for each patch how the direct sound will be output. Value: Output in stereo through multi-effects. You can also apply MFX: chorus or reverb to the sound that passes through multi- effects. Output to the OUTPUT A (MIX) jack or OUTPUT B jack in A, B: stereo without passing through multi-effects.
Creating a Patch Modulating Sounds (LFO) fig.03-19_50 For details on the setting, refer to “How to Make the Patch Settings” (p. 39). An LFO (Low Frequency Oscillator) causes change over a cycle in a sound. Each tone has two LFOs (LFO1/LFO2), and these can be used to cyclically change the pitch, cutoff frequency and volume to create modulation-type effects such as vibrato, wah and tremolo.
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Delay Time KF (LFO1/LFO2 Delay Time Key Follow) Adjusts the value for the Delay Time parameter depending on the key position, relative to the C4 key (center C). To decrease the time that elapses before the LFO effect is applied (the effect is continuous) with each higher key that is pressed in the upper registers, select a positive value;...
Creating a Patch Apply the LFO immediately when the key is pressed, and then gradually begin to decrease the effect fig.LFO-2.e high (more) Delay Time Pitch Cutoff Frequency Level Note on low (less) Fade Mode: ON > Delay Time: The time that the LFO will continue after the keyboard is played.
Let's say you have the Legato Switch set to “ON,” and the Legato Retrigger set to “OFF.” When you try to sound a legato (by pressing a higher key while a lower key is held down), the pitch may sometimes not be able to rise all the way to the intended pitch (stopping instead at an intermediate pitch).
Creating a Patch Miscellaneous Settings (Misc) fig.03-13a_50 Tone Delay Mode Selects the type of tone delay. Value NORM: The tone begins to play after the time specified in the Delay Time parameter has elapsed. fig.NORM.e No Tone Delay Delay time Note on Note off HOLD: Although the tone begins to play after the time specified in the Delay...
For that reason, a number of the more typical of the Fantom-S’s tone parameters have been designed so they accept the use of Control Change (or other) MIDI messages for the purpose of making changes in their values.
Envelope, they can be used as Matrix Control. In this case, you can change the tone settings in realtime by playing patches. • If you want to use common controllers for the entire Fantom-S, select “SYS CTRL1”–”SYS CTRL4.” MIDI messages used as System Control 1–4 are set with the System Ctrl 1–4 Source...
Changing the TVF Envelope TVA ENV A-TIME: Changes the Env Time 1 parameter of the TVA envelope. TVA ENV D-TIME: Changes the Env Time 2 and Env Time 3 parameters of the TVA envelope. TVA ENV R-TIME: Changes the Env Time 4 parameter of the TVA envelope.
Creating a Rhythm Set With the Fantom, you have total control over a wide variety of settings. Each item that can be set is known as a parameter. When you change the values of parameters, you are doing what is referred to as Editing.
2. Press [EDIT], and then press [3 (Zoom Edit)]. The Zoom Edit screen will appear. fig.04-10c_50 3. The parameters are organized into several edit groups. Press [1]–[4] to select the tab for the parameters that you want to edit. • To select a Wave for editing or switch a Wave on/off Press [8 (Tone Sw/Sel)].
Creating a Rhythm Set Cautions When Selecting a Waveform The sounds of the Fantom are based on complex PCM waveforms, and if you attempt to make settings that are contrary to the type of the original waveform, the results will not be as you expect. The internal waveforms of the Fantom fall into the following two groups.
6. Turn the VALUE dial or use [INC][DEC] and [2 (⇑)] [3 (⇓)] to select the write destination and rhythm set number. The write destination can be either the Fantom-S's internal user area (User), or a memory card (Card). fig.04-08a_50 By pressing [6 (Compare)] you can check the save-destination Rhythm set (Compare function).
Creating a Rhythm Set Tone Name (Rhythm Tone Name) You can assign a name of up to 12 characters to the rhythm tone. Value: space, A-Z, a-z, 0-9, ! " # $ % & ' ( ) * + , - . / : ; < = > ? @ [ \ ] ^ _ ` { | } For details on assigning names, refer to “Assigning a Name”...
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Tips on Creating a Rhythm Tone The Waves for the bass drum, snare, hi-hat, toms, and other percussion instruments are each assigned to one rhythm tone. When adding 3D effects to the sound, make the Pan settings for each rhythm tone individually. Wave Group Select the groups containing the Waves comprising the rhythm tone.
Creating a Rhythm Set Changing How a Rhythm Tone Is Sounded (WMT) The WMT (Wave Mix Table) uses key velocity to control the four waveforms assigned to the rhythm tone. fig.04-12a_50 For details on the setting, refer to “How to Make the Rhythm Set Settings”...
Velo Fade Upper (Velocity Fade Width Upper) This determines what will happen to the tone’s level when the tone is played at a velocity greater than its specified velocity range. Higher settings produce a more gradual change in volume. If you want notes played outside the specified key velocity range to not be sounded at all, set this to “0.”...
Creating a Rhythm Set P-Env Level 0–4 (Pitch Envelope Level 0–4) Specify the pitch envelope levels (Level 0–Level 4). It determines how much the pitch changes from the reference pitch (the value set with Coarse Tune or Fine Tune on the Pitch screen) at each point. Positive (+) settings will cause the pitch to be higher than the standard pitch, and negative (-) settings will cause it to be lower.
Cutoff V-Curve (Cutoff Frequency Velocity Curve) Selects one of the following seven curves that determine how keyboard playing dynamics (velocity) influence the cutoff frequency. Set this to “FIXED” when the Cutoff frequency is not to be changed according to the force with which the keys are pressed. Value: FIXED, 1–7 fig.Curve-7 Cutoff V-Sens (Cutoff Velocity Sensitivity)
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Creating a Rhythm Set Tone Level (Rhythm Tone level) Sets the volume of the rhythm tone. Use this parameter to adjust the volume balance between rhythm tones. Value: 0–127 The volume levels of the Waves from which the rhythm tone is composed is set with the WMT1–4 Wave Level parameter (p.
Output Settings fig.04-15a_50 For details on the setting, refer to “How to Make the Rhythm Set Settings” (p. 64). Rhythm Out Assign Specifies for each rhythm set how the direct sound will be output. Value: MFX: Output in stereo through multi-effects. You can also apply chorus or reverb to the sound that passes through multi-effects.
Playing in Performance Mode A performance contains settings that apply to each individual part, such as the patch (rhythm set) assigned to each part, and its volume and pan. Broadly speaking, Performance mode consists of two screens: Layer screen and Mixer screen. Use the Layer screen (p.
Functions in the PERFORMANCE Layer/Mixer Screen fig.05-02.e MIXER screen Indicates the current sound generating mode. Indicates the name of the currently selected song, the measure location, the time signature, and the sequencer status. Indicates the Octave Shift (Oct) and the Transpose (Trans). Indicates multi-effects (MFX), chorus (CHO), reverb (REV) and mastering (MASTER) on and off.
Preset groups, with each group storing 64 performances, for a total of 128 performances. USER This is the group inside the Fantom-S which can be rewritten. Performances you yourself create can be stored in this group. The Fantom-S contains 64 preset performances.
Registering a Favorite Performance (Favorite Sound) You can bring together your favorite and most frequently used Performances in one place by registering them in the Favorite sound. By using this function you can rapidly select favorite Performances from internal memory or a Wave Expansion Board. You can register a total of 64 Performances (8 sounds x 8 banks) as favorite sounds.
Playing in Performance Mode fig.01-18_50 To switch groups, press [1 (⇑)] [2 (⇓)]. By Pressing [7 (Preview)] you can audition the sound of the patch, by means of a phrase preselected as being suitable for that particular type (category) of patch (Phrase Preview). 4.
Using the Mixer Screen Selecting a Part The currently selected part is called the “current part.” 1. From the Mixer screen, Use fig.05-21 * Use [CURSOR] to move the “Part”, and turn VALUE dial or press [INC] [DEC] to select the part. Here’s how to select the part that you want to sound the assigned patch or rhythm set.
Playing in Performance Mode Selecting the Rhythm Set 1. Press [MIXER] to access the Mixer screen, and use [CURSOR] to move the cursor to the following location. fig.05-25 2. Turn the VALUE dial or press [INC] [DEC] to select “R.” The rhythm set will be selected.
Viewing the Part Settings as a List (Performance Part View) In Performance mode you can view the part settings as a list. This is called the “Part View” screen. In this screen you can view a list that shows settings for all parts at once, such as the patch assigned to each part, and its volume and pan settings.
Creating a Performance With the Fantom-S, you have total control over a wide variety of settings. Each item that can be set is known as a parameter. When you change the values of parameters, you are doing what is referred to as Editing.
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Mute Switch Temporarily mutes ( ) or releases the mute (OFF) for the Performance of each part. Use this setting when, for example, you want to use the instrument for karaoke by muting the part playing the melody, or when you want to play something using a separate sound module.
Creating a Performance [3 (Pitch)] fig.06-21_50 For details on the setting, refer to “Adjusting the Parameters of Each Part” (p. 84). Part Octave Shift Adjusts the pitch of the part’s sound up or down in units of an octave (+/-3 octaves). Value: -3–...
[4 (Offset)] fig.06-22_50 For details on the setting, refer to “Adjusting the Parameters of Each Part” (p. 84). Part Cutoff Offset Adjusts the cutoff frequency for the patch or rhythm set assigned to a part. Value: -64– +63 Patches also have a Cutoff Offset setting (p. 44). The final Cutoff frequency value is the sum of the tone Cutoff Frequency value and the patch and part Cutoff Offset values.
Voice Reserve parameter. Calculating the Number of Voices Being Used The Fantom-S is able to play up to 64 notes simultaneously. The polyphony, or the number of voices (sounds) does not refer only to the number of sounds actually being played, but changes according to the number of tones used in the patches, and the number of Waves used in the tones.
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G and B, C and E, F and G#, Bb and C#, and Eb and F# have a natural third—the interval between a major third and a minor third. On the Fantom-S, you can use Arabian temperament in the three keys of G, C and F.
Creating a Performance Ext Pan (External Pan) If you want Pan messages to also be transmitted when you select a Performance, specify the desired value (L64–0–63R) for the part. If you do not want this message to be transmitted, set this to “OFF.” Value: L64–0–63R, OFF The data of the part for which the Keyboard Switch is turned off will not be transmitted.
Controlled by the Realtime Controllers or D Beam Controller (Control Setting) The Fantom-S lets you assign the parameters that will be affected when you operate the realtime control knobs, assignable switches, D Beam, pitch bend, or modulation lever. This lets you modify the sound in a variety of ways by operating the controllers.
Creating a Performance Control Knob (Control Knob Switch) Specifies whether each part will be controlled by the control knob. Value: OFF, ON Make Settings for the Realtime Controllers and D Beam Controller (Ctrl) fig.06-11_50 For details on the setting, refer to “Selecting the Parameter Controlled by the Realtime Controllers or D Beam Controller (Control Setting)”...
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OSC1 Sync Switch Turning this switch on produces a complex sound with many harmonics. This is effective when the OSC1 pitch is higher than the OSC2 pitch. Value: OFF, ON Filter Type Selects the type of filter. OFF: No filter is used. LPF: Low Pass Filter.
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Arp Duration: Arpeggio Duration Arp Motif: Arpeggio Motif Chord Form: Chord Form Master Level: The volume of the entire Fantom-S Switch fig.06-18_50 For details on the setting, refer to “Selecting the Parameter Controlled by the Realtime Controllers or D Beam Controller (Control Setting)”...
Tempo fig.06-28a_50 For details on the setting, refer to “Selecting the Parameter Controlled by the Realtime Controllers or D Beam Controller (Control Setting)” (p. 91). Recommended Tempo If you want the sequencer tempo to change when you switch Performances, specify the tempo that will follow this change. This setting is valid when the Seq Tempo Override parameter is “ON.”...
The Initialize operation will affect only the currently selected sound; the sounds that are stored in user memory will not be affected. If you wish to restore all of the Fantom-S’s settings to their factory values, perform a Factory Reset (p. 196).
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6. Turn the VALUE dial or use [INC][DEC] and the write destination and patch number. The write destination can be either the Fantom-S's internal user area (User), or a memory card (Card). 7. Press [8 (Write)]. A message will ask you for confirmation.
You can also create effects in which the sound changes instantaneously, in a way that would not be possible by operating a knob or the bender lever. On the Fantom-S, the D Beam controller can be used not only to modify the sounds assigned to the Keyboard part or Pad part, but also to control the pitch of a monophonic (solo) synthesizer sound.
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Assignable Type Specifies the function controlled by the D Beam controller. Value CC01–31, 33–95: Controller numbers 1–31, 33–95 For more information about Control Change messages, please refer to “MIDI Implementation” (Parameter List). Bend Up: Raises the pitch in semitone steps (up to 4 octaves higher).
Modifying the Sound in Real Time SOLO SYNTH On the Fantom-S you can play a monophonic synthesizer whose pitch is controlled by the D Beam. 1. Hold down [JUMP] and press D BEAM [SOLO SYNTH]. The Solo Synth screen appears.
Pedal such as expression pedals (DP-8; available separately), pedal switches (DP series; available separately), or foot switches (BOSS FS- U; available separately) can be connected to the Fantom-S. 1. Access the Patch Play screen (p. 26). 2. While playing the keyboard to produce sound, operate a pedal.
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If your pedal has an effect opposite of what you expect, set this parameter to “REVERSE.” If you are using a Roland pedal (that has no polarity switch), set this parameter to “STANDARD.”...
The button will light. fig.Arp button 2. Play a chord on the keyboard. The Fantom-S will play an arpeggio, according to the notes forming the chord you have just voiced. 3. To finish playing arpeggios, press [ON/OFF] again so the indicator turns off.
For details on the settings, refer to “Arpeggio Settings” (p. 105) For more on the prepared Arpeggio Styles already programmed in the Fantom-S, refer to Sound List. About Arpeggio Styles An Arpeggio Style is a series of data for basic arpeggio patterns and chord styles recorded in the form of a grid consisting of a maximum of 32 steps x 16 pitches.
Playing Arpeggios (ARPEGGIO/RHYTHM Function) Changing the Beat and Shuffle (Grid) This sets the particular note division and resolution in a “single grid” used in creating the arpeggio in an Arpeggio Style, and how much of a “shuffle” syncopation is to be to applied (none/weak/ strong) to it (grid type).
Selecting the Part that Will Play Arpeggios in Performance Mode (Part) Here’s how to specify the part that will use the arpeggio in Performance mode. You can specify only one part for playing arpeggios. If a rhythm set is assigned to a part in Performance mode, you can play a rhythm pattern along with the arpeggios.
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Playing Arpeggios (ARPEGGIO/RHYTHM Function) • Tie: [2 (Tie)] Input a tie at the cursor location and proceed to the next step. • Rest (Clear): [3 (Rest (Clear))] Input a rest at the cursor location and proceed to the next step. •...
6. Press [8 (Write)]. A message will ask you for confirmation. 7. To write the data, press [8 (Exec)]. Never switch off the Fantom-S while data is being saved. * To cancel, press [7 (Cancel)]. Playing Arpeggios (ARPEGGIO/RHYTHM Function)
Chord Memory is a function that allows you to play chords based on pre-programmed Chord Forms, just by pressing a single key on the keyboard. The Fantom-S can store 64 preset chord forms and 64 user chord forms. If you wish, you can overwrite any of the 64 user (factory set) chord forms.
The Chord Form you create are temporary; they are deleted as soon as you turn off the power or select some other Style. If you want to keep a Chord Form you have made, save it to the Fantom-S’s user memory.
Playing Rhythms About Rhythm Patterns The Fantom-S contains 256 preset rhythm patterns. You can play a variety of rhythm patterns simply by pressing the pads. In addition to using these built-in rhythm patterns, you can also create your own. The 256 rhythm patterns are maintained as independent data; they are not part of a performance’s data.
Using a controller to adjust the playback tempo Since tempo control is assigned to one of the Fantom-S’s realtime control knobs, it’s easy to adjust the tempo at which the rhythm pattern will play back. fig.09-04ab Tempo 1. Press the REALTIME CONTROL button so the ARP/RHY indicator lights.
Playing Rhythms 1/16: Sixteenth note (four grid sections = one beat) 1/16L: Sixteenth note shuffle Light (four grid sections = one beat, with a light shuffle) 1/16H: Sixteenth note shuffle Heavy (four grid sections = one beat, with a heavy shuffle) 1/24: Sixteenth note triplet (six grid sections = one beat) Applying Staccato and Tenuity...
Creating Your Own Styles (Rhythm Pattern Edit) Not only can you use the prepared internal Rhythm Pattern that determine how rhythm patterns are played, but you can also create them as well. This way, you can enjoy performing your own original rhythm pattern.
6. Press [8 (Write)]. A message will ask you for confirmation. 7. To write the data, press [8 (Exec)]. Never switch off the Fantom-S while data is being saved. * To cancel, press [7 (Cancel)]. Rhythm pattern settings are saved as independent data, not as part of the data for each patch.
6. Press [8 (Write)]. A message will ask you for confirmation. 7. To write the data, press [8 (Exec)]. Never switch off the Fantom-S while data is being saved. * To cancel, press [CANCEL]. Rhythm group settings are saved as independent data, not as part of the data for each patch.
Sampling The Fantom-S lets you sample audio sources, such as an audio device, mic, or CD. This section explains the sampling procedure and what the parameters do. Making Input Source Settings (INPUT SETTING) 1. Connect the input device whose sound you will sample (e.g., CD player or mic) to the AUDIO INPUT jacks located on the rear panel of the Fantom-S.
Input Effect Setup Settings 1. Press [INPUT SETTING], and then press [7 (In FX Setup)]. The Input Effect Setup screen appears. 2. Press to move the cursor. 3. Turn the VALUE dial, or press [INC] /[DEC] to set the value. •...
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Sampling • Solo sampling:[5 (Solo)] While playing the internal sound generator as usual, sample only the sound from the external input. * Effects cannot be applied to the external input sound. fig.SMPL05_50 3. Make the settings for things such as the input source of the sound to be sampled, and triggering.
128 samples (L/R total 256 samples). Sampling time The Fantom-S contains 32 MB of memory, which allows about 6 minutes of mono or about 3 minutes of stereo sampling. If you want to sample for a longer time than this, you must install separately sold memory (DIMM) (p.
If you want to keep them, you must Write the sample. The Fantom-S has a parameter (Sample Default Load, (p. 195)) that specifies whether the samples in user memory, the samples in a memory card, or the preset samples will be automatically loaded into sample memory when you turn on the power.
Loading a Sample Here’s how you can load a sample from the user area, a memory card, or a preset into sample memory. 1. Press [SAMPLE LIST]. The Sample List display appears. 2. From [1 (Preset)]–[3 (Card)], select the bank that contains the desired sample.
Editing a Sample Importing a Audio File Here’s how an audio file (WAV/AIFF) can be loaded into memory as a sample. Place the audio files in the “TMP/AUDIO_IMPORT” folder on the user memory or memory card. For details on how you can use your computer to copy a file into the user area or memory card, refer to p.
Setting the Start/End Points of the Sample You can specify the portion of the sample that will actually sound. You can also specify the region that is to be looped. 1. Press [SAMPLE LIST] and select the sample that you want to edit (p.
Editing a Sample ONE-SHOT The sample will be played back only once, from the Start point to the End point. fig.loop2 Loop Start P. Start P. End P. REV (Reverse) When the sample has been played back from the End point to the Start point, it will be repeatedly played back in the reverse direction, from the Loop Start point to the Start point.
fig.SMPL18_50 4. Press to select the part, and then press [8 (Select)]. If a rhythm set is not assigned to the selected part, a message will ask "Change into Rhythm and Initialize?", asking if you want to assign an initialized rhythm set to the selected part. The Assign to Pad screen will appear.
A set of two or more samples assigned to be played from the keyboard is called a “multisample.” A multisample can contain up to 128 splits. The Fantom-S can hold 128 multisamples in user memory and 128 multisamples in a memory card. You can also assign a multisample to a part as a patch.
7. If you are sure you want to write the multisample, press [8 (Exec)]. If you decide to cancel, press [7 (Cancel)]. Never switch off the Fantom-S while data is being saved. Unloading a Sample (Unload) In the Sample Edit screen you can press [1 (Unload)] to unload the currently selected sample and return to the previous screen.
Editing a Sample Boosting or Limiting the High- frequency Range of the Sample (Emphasis) In some cases, the audio quality will be improved if you boost the high- frequency range of an imported sample. Also, the high-frequency range of the sample may be emphasized when you use a sampler made by another manufacturer.
This operation applies an envelope (time-variant change) to the volume of the sample. You can also adjust the volume of the entire sample. * You cannot execute this with more than one sample selected. 1. Press [SAMPLE EDIT] to access the Sample Edit screen. 2.
Editing a Sample Dividing a Sample into Notes (Chop) The chop function divides a sample waveform into separate notes. * The Create Rhythm function (p. 128) makes it easy to create a rhythm set from a chopped sample. * You cannot execute this with more than one sample selected. 1.
Auditioning the Divided Samples After dividing the sample, you can press the velocity pads to audition each of the divided samples. From the sample nearest to the start point, the samples will be played by pads [1], [2],...[16] Moving a Dividing Point 1.
7. Turn the VALUE dial or use [INC][DEC] or the write destination and sample number. The write destination can be either the Fantom-S’s internal user memory (User), or a memory card (Card). 8. Press [8 (Write)]. A message will ask you for confirmation.
Using the Pads The pads of the Fantom-S function in the same way as the keyboard, and can also be used to play RPS and rhythm patterns. You can add dynamics to the sound by varying the force with which you strike the pads.
Using the Pads Using the Clipboard to Copy Pad Settings The “clipboard” temporarily stores pad velocity and note number settings. This provides an easy way to copy settings from one pad to another, and also lets you swap (exchange) the settings of two pads. * The clipboard is available when the Pad Set parameter is set to “USER.”...
Assigning a Pattern to a Pad (RPS Function) The Fantom-S lets you assign a previously recorded phrase to a pad as a pattern, and play it by pressing that pad. For details, refer to “Playing a Phrase at the Touch of a Finger (RPS Function)” (p.
Playing a Song Immediately (Quick Play) The Fantom-S is able to play a song from user memory and memory card immediately, without first loading the song into internal memory. This is called the Quick Play function.
By holding down [SHIFT] and pressing jump to the beginning or end of the song list. If you want to perform Chain Play repeatedly, press [7 (Repeat All)] and assign a check mark ( ). If you press [6 (Auto Step)] to assign a check mark ( ), playback will ends, and the next song will begin playing automatically.
Track (Mute)” (p. 150). Playing Back a S-MRC Format Song The Fantom-S is able to play back S-MRC format songs created on the MC-50 in the same way as MRC Pro songs or Standard MIDI Files. However, S-MRC format songs cannot be Quick Played. You must first load them into internal memory and convert them to MRC Pro song format before playing them.
Performance mode. The reason for this is that in this mode, only the sound of the specified MIDI channel will be heard when you record while playing the keyboard of the Fantom-S, and that when the song is played back, the parts can independently play up to 16 different sounds.
Recording Songs If you are recording to a phrase track, see “Recording Your Performance as You Play It (Realtime Recording)” (p. 142). Specifying the Time Signature of a Pattern Each pattern has a Pattern Beat setting that manages the time signature of that pattern.
Value MIX: Mix-recording will be carried out. Normally, you will record using this method. If a performance has already been recorded on the recording-destination track, your newly recorded performance will be added to the existing performance without erasing it. By using this in conjunction with Loop- recording, you can record repeatedly over a specified area without erasing the previously recorded performance.
Recording Songs AUTO PUNCH: Auto punch-in recording will be performed. You must pre-specify the area (punch points) in which recording is to take place. This is convenient when you want to re-record over a mistake. The song will play back when you begin recording. When you reach the punch-in point, playback will switch to record mode.
SysEx (System Exclusive): System exclusive messages. These MIDI messages are used to make settings unique to the Fantom-S, such as sound parameters. 4. Turn the VALUE dial or press [INC]/[DEC] to add a check mark. The message will be recorded if you assign a check mark ( ), and will not be recorded if you remove the check mark.
Recording Songs Inputting Data One Step at a Time (Step Recording) Step Recording is the method of inputting notes and rests individually, as if you were writing them onto a musical staff. In addition to inputting notes, this method can also be used to create a song by joining patterns.
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Gate Time The relation between the length of the note value and the gate time is shown below. Since the Fantom-S’s sequencer uses a TPQN (Ticks Per Quarter Note; i.e., resolution) of 480, a quarter note gate time is 480 clocks.
Recording Songs Assigning a Pattern to a Phrase Track You can create a song by combining previously recorded patterns. This is done using step recording to assign patterns to a phrase track. However, please be aware that the patterns themselves are not placed in the phrase track.
Editing Songs This chapter explains the procedure for editing songs. Loading the Song You Want to Edit When you edit a song, you’re modifying a song that’s already recorded into internal memory. When you’re going to edit a song saved to user memory or memory card, you have to first load it into the internal memory.
3. By turning the VALUE dial or by pressing [INC]/[DEC], set the value. OFF: The track will not be sounded. INT: The track will be sounded by the Fantom-S’s internal sound generator. MIDI: The track will be sounded by an external sound generator connected to the MIDI OUT connector.
Moving to a Locate Position Use the following procedure to change the song location to a Locate Position. 1. Access the Locate window. 2. Press [1 (Jump1)] – [4 (Jump4)]. You will move to the specified locate position. You can hold down [SHIFT] and press [BWD] to jump to the preceding location position, or hold down [SHIFT] and press [FWD] to jump to the next locate position.
Alternatively, it is also possible to quantize a song that has already been recorded. The Fantom-S has a Preview function that allows playing back the results of a Quantize operation while you are still setting parameters (before actual execution). This helps to make optimal Quantize settings.
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“shuffle” or “swing” rhythmic feel. fig.10-06.e Shuffle quantize with Rate = 75% TEMPLATE: The Fantom-S provides 71 quantize templates. These templates contain various quantize settings for applying rhythmic ‘feels’ of many different musical categories. Select the template you want for quantization.
Editing Songs Timing (Quantize Timing) This specifies how much a note will move toward the timing interval of the template you pick. At a setting of 100%, the note will be perfectly timed with the template. At a setting of 0%, the note will not move at all.
Range Min, Range Max If you have set the Status parameter to “NOTE,” “P.AFT,” “C.C,” or “PROG,” specify the range. Set “Range Min” to the lowest value of the range, and “Range Max” to the highest value of the range. •...
Editing Songs REPLACE: Musical data in the copy destination will be erased (i.e., overwritten) when the copy takes place. Only the sequencer data of the MIDI channels specified by the Channel parameter will be overwritten, and data of other MIDI channels will remain. Copy Times Specifies the number of times that the data will be copied to the copy destination.
Track / Pattern (Source Track) Sets the phrase track(s) or pattern that is to be transposed. Value Phrase Tracks 1–16 ALL: TRK 1–TRK 16: The specified phrase track PTN001–PTN100: The specified pattern Measure, For (Edit Range) Sets the range of measures that are to be transposed. If you set “For” to “ALL,”...
Editing Songs Changing the MIDI Channel (Change Channel) This function transfers the MIDI channel of a specified area of sequencer data into a different MIDI channel. fig.11-21_50 For details on the settings, refer to “Basic Operation for Track Editing” (p. 151) Track / Pattern (Source Track) Specifies the phrase track(s) or pattern in which the MIDI channel will be changed.
Magnify Set this parameter if you wish to increase or decrease durations by a specified ratio. When set to “100%,” no change is made. A value of “101%” or higher increases the duration; values of “99%” or lower decrease the duration. For example, to halve duration, set this parameter to “50%.”...
Editing Songs Status Selects the type of data to be extracted. Value ALL: All types of sequencer data NOTE: Note P.AFT: Polyphonic Aftertouch C.C: Controller numbers PROG: Program numbers C.AFT: Channel Aftertouch BEND: Pitch Bend EXC: System Exclusive messages Tune: Tune Request PTN: Pattern Call Message data Range Min, Range Max...
• To shift all notes or polyphonic aftertouch data, set “Range Min” to “C -1” and “Range Max” to “G9.” To shift C4, set “Range Min” and “Range Max” to “C4.” To shift C3 through C4, set “Range Min” to “C3” and “Range Max” to “C4.” •...
Editing Songs Adjusting the Song’s Playback Time (Time Fit) This function calculates the playback time of a song or allows you to modify the tempo track data so that the song will play back in a specified time. fig.11-28_50 For details on the settings, refer to “Basic Operation for Track Editing”...
Microscope screen, press [EXIT]. • In the case of a Roland type IV system exclusive message, the checksum can be calculated automatically when you finalize the values. If you do not want to calculate the checksum automatically, press [1 (Auto Sum)] to remove the check mark ( ).
Since a phrase track or pattern contains a large amount of sequencer data, the display may be cluttered and difficult to read. For this reason, the Fantom-S lets you specify the type(s) of sequencer data that will be displayed in the screen. This is convenient when you want to check or edit only a specific type of sequencer data.
Inserting Sequencer Data (Create) You can insert new sequencer data into a desired location of a phrase track or pattern. For details on the sequencer data that can be inserted, refer to “Sequencer Data Handled by a Phrase Track/Pattern” (p. 163).
Editing Songs Copying Sequencer Data (Copy) Sequencer data can be copied to the desired location. This is convenient when you want to use the same sequencer data at multiple locations. Data recorded in the tempo track or beat track can also be copied in this way. 1.
Changing the Time Signature Midway Through the Song If you want to change the time signature midway through the song, insert a new Beat Change. The song will play back using that time signature for measures following the inserted beat change. •...
* When samples are saved, they will automatically be overwritten onto the same numbers of the same bank in the sample list. The samples will be saved with a file name of “smpl****.wav (aif)” in the “Roland/Smpl folder” of user memory or memory card. The number of the file name...
Fantom-S’s own sequencer. If you want to play back your song on a sequencer other than the Fantom-S’s sequencer, you must save the song as an SMF file. Also at this time, you must record the appropriate bank selects and program numbers so that the correct sounds will be played.
Load all Samples: Loads all samples into sample memory. Parameter Function key Load Song+Samples Load Song Load all Samples : Loading is possible * A song saved on the Fantom-S (.SVQ) also includes the data for the sound generator’s temporary area. Song Samples – –...
Loading a Song with Samples (Load Song+Samples) Here’s how you can load a song into internal memory and all samples into sample memory. 1. From the Save /Load Menu screen, press [5 (Load S+S)]. fig.SL06_50 2. Press either [1 (User)] or [2 (Card)] to select the load- destination, and use to select a song.
Playing a Phrase at the Touch of a Finger (RPS Function) The RPS (Realtime Phrase Sequence) function lets you assign patterns to the keyboard, and play a pattern by pressing a single note. For example, a complex phrase that would be difficult to play live can be assigned to a note of the keyboard, and played with one finger at the appropriate moment.
• Velocity Sens (Velocity Sensitivity) Turn this “OFF” if you want the pattern to play back at the volume at which it was recorded. If you want to vary the pattern playback volume according to the strength with which you pressed the key, select either “LOW,”...
Playing a Phrase at the Touch of a Finger (RPS Function) Recording a Performance Using the RPS Function A performance that uses the RPS function can be recorded in real time in the same way as a conventional performance. This provides an easy way to remix patterns and create a song.
Onboard Effects” (p. 20). Turning Effects On and Off The Fantom-S’s onboard effects can be turned on/off as a whole. Turn these settings OFF when you wish to listen to the unprocessed sound as you create a sound, or when you wish to use external effects processors instead of the built-in effects.
Adding Effects Signal Flow Diagram and Parameters fig.14-04 17 18 Part Select Select the part for which you want to make settings. Value: KBD, PAD Tone Select Select the tone for which you want to make settings. Value: 1–4 * This parameter is Rhythm Key Select when a rhythm set is being selected.
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MFX Output Level (Multi-Effects Output Level) Adjusts the volume of the sound that has passed through the multi- effects. Value: 0–127 MFX Chorus Send Level (Multi-Effects Chorus Send Level) Adjusts the amount of chorus for the sound that passes through multi-effects.
Adding Effects Applying Effects in Performance Mode In Performance mode you can use three multi-effects (MFX1, MFX2, MFX3), one chorus, and one reverb. For each of the three multi- effects, the chorus, and the reverb, you can specify whether it will operate according to the effect settings of the performance, or according to the effect settings of the patch or rhythm set assigned to the part you specify.
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MFX Type (Multi-Effects Type) Use this parameter to select from among the 77 (Fantom-S88; 78) available multi-effects. For details on multi-effects parameters, refer to “Multi-Effects Parameters” (Parameter List). Value: 0 (Through)–77 (Fantom-S88; 78) MFX Output Level (Multi-Effects Output Level) Adjusts the volume of the sound that has passed through the multi-effects. Value: 0–127 MFX Chorus Send Level (Multi-Effects Chorus Send Level)
Use this parameter to select from among the 77 (Fantom-S88; 78) available multi-effects. For details on multi-effects parameters, refer to “Multi-Effects Parameters” (Parameter List). Value: 00 THROUGH–77 CHORUS →FLANGER (Fantom-S), 78 SYNPATHETHIC RESONANCE (Fantom-S88) In this setting screen, you can edit the parameters of the multi-effects that is selected by the Multi-effects Type setting.
MIDI channel (p. 90). When using the multi-effects control, confirm that any MIDI messages used for the multi-effects control will be received. If the Fantom-S is set up such that reception of MIDI messages is disabled, then the multi-effects control will not function.
Adding Effects Specifying the multi-effect structure (MFX Structure) Here's how to specify how MFX 1–3 will be connected. * This parameter is not found in Patch mode. fig.14-07b_50 For details on the setting, refer to “Making Effect Settings” (p. 175) Structure Type Specify how MFX1–3 will be connected.
Mastering Effect This is a stereo compressor (limiter) that is applied to the final output of the Fantom-S. It has independent high, mid, and low ranges. Independently for the high-frequency, mid-frequency, and low-frequency regions, this compresses any sounds that exceed the specified level, making the volume more consistent.
Specify the Connection-Destination Area (USB) When the Fantom-S is connected to your computer, you can select the area on the Fantom-S to which a connection is to be made; either the internal user memory or the memory card. 1. Press [MENU].
For example, you can import a favorite bitmap file into the Fantom- S, and use it as a background in the display screen. * The only files that can be transferred between the Fantom-S and your computer are bitmaps (320 x 240 pixels).
1. Use the device eject button shown in the taskbar at the lower right of the screen to cancel the connection with the Fantom-S. 2. Then press [8 (Exit)] on the Fantom-S. Macintosh Users 1. Drag the Fantom-S drive icon into the trash. 2. Then press [8 (Exit)] on the Fantom-S.
File-Related Functions (File Utility) Here you can perform a variety of operations related to the files stored in the Fantom-S’s user memory, and on memory cards. You can copy, delete, or move files, as well as format memory cards. Basic Procedure 1.
Settings Common to All Modes (System Function) Settings that affect the entire operating environment of the Fantom- S, such as tuning and MIDI message reception, are referred to as system functions. This section explains how to make settings for the System functions and describes the functions of the different System parameters.
If your pedal has an effect opposite of what you expect, set this parameter to “REVERSE.” If you are using a Roland pedal (that has no polarity switch), set this parameter to “STANDARD.”...
MIDI devices to synchronize to the Fantom-S. SLAVE-MIDI: The Fantom-S will be the slave. Choose this setting when you want the Fantom-S to synchronize to MIDI Clock messages received from another MIDI device.
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Settings Common to All Modes (System Function) Types of MTC The types of MTC that can be selected by the Fantom-S are shown below. Select the same frame rate as that set for the external device. When not using a video device, then any frame rate may be selected as long as the rates are the same on both devices being synchronized.
Settings Common to All Modes (System Function) MTC Error Level Determines how often the reception status is checked when MTC is being received from an external device. Stop synchronization if a problem becomes apparent with the check. Value: 0–10 (the checking interval will be longer for larger values) In strict terms, the lower the numerical value set, the more accurate the check is.
MIDI keyboard can be set to any channel. Normally you will leave this parameter “OFF.” Value: OFF, ON Turn this “ON” when you want to control the Fantom-S from an external MIDI device when performing with the Arpeggio or RPS function (p. 104, p. 172).
G and B, C and E, F and G#, Bb and C#, and Eb and F# have a natural third—the interval between a major third and a minor third. On the Fantom-S, you can use Arabian temperament in the three keys of G, C and F.
SRX/RAM Mode The Fantom-S provides four slots (A–D) for SRX series expansion boards. This setting specifies whether all of these slots will be available (x4) or only slots A and B will be available (x2). If you have installed a 256 MB DIMM module, setting this to “2 SRX/288MB...
4. When the display indicates “Please Power Off,” turn the power off, then on again. Factory Reset This restores all data in the Fantom-S to the factory-set condition (Factory Reset). If there is important data you’ve created that’s stored in the Fantom-As’s internal memory, all such data is discarded when a...
“78:SYMPATHETIC RESONANCE.” • Patch editing will not be possible. • If you use a Hold pedal, we recommend that you use a Roland DP-8. If the DP-8 is used, you can control the amount of resonance by the depth to which you press the pedal.
Playing in Piano Mode Adjusting the Keyboard Touch (Key Touch) You can vary the touch of the keyboard when you play the keys. 1. In the Piano Mode screen press [3 (Key Touch)]. fig.PM05_50 2. The window will open when you press [3 (Key Touch)], and the value will change each time you press [3 (Key Touch)].
In the Fantom-S Editor CD-ROM, open the Readme_E.txt. • Macintosh users In the Fantom-S Editor CD-ROM, open the Readme(English).txt. Making Connections In order to use Fantom-S Editor, you will need a separately sold MIDI interface. fig.Editor01 MIDI IN MIDI OUT...
Using Fantom-S Editor System Requirements (Mac OS) • Operating System: Mac OS 8.6 and 9.x • CPU/Clock: PowerPC G3 / 233 MHz or higher • Memory (RAM): 128 M bytes or more 256 M bytes or more (recommended) • Display/Colors:...
• Use the Fantom-S’s velocity pads to switch the Edirol DV-7PR’s images (clips/palettes). • Use the Fantom-S’s knobs to adjust the brightness or color of the image. * In order to use V-LINK with the Fantom-S and Edirol DV-7PR, you will need to make connections using an Edirol UM1/UM-1S (sold separately).
Procedure: [F4 (All Reset)] * For details on clips/palettes, dissolve time, color difference signals (Cb/ Cr), refer to the Edirol DV-7PR manual. The Fantom-S does not support the Edirol DV-7PR’s dual stream mode.
2. From the Fantom-S/Fantom-S88, remove only the screws shown in the following diagram, and detach the cover. On the Fantom-S, the cover is located on the bottom panel. On the Fantom-S88, it is located on the front panel. fig.18-02, 02a.e...
Installing the Wave Expansion Board 3. There are four slots inside. As shown in the following illustration, plug the connector of the Wave Expansion Board into the connector of the relevant slot, and at the same time insert the board holder through the hole of the Wave Expansion Board.
Fantom-S : Panneau inférieur Fantom-S88 : Panneau avant Lorsque vous déposez le Fantom-S face vers le bas, placez des piles de journaux ou de magazines sous les quatre coins (ou des deux côtés) pour le soutenir. Ainsi, les boutons, manettes et autres pièces ne seront pas endommagés.
Installation de la carte d’expansion Wave 3. Il y a quatre emplacements à l'intérieur. Comme le montre l’illustration ci-dessous, branchez le connecteur de la carte d’expansion Wave dans la fente appropriée et, en même temps, insérez le support de carte de circuits imprimés dans l’ouverture de la carte d’expansion Wave.
From the Fantom-S/S88, remove only the screws shown in the following diagram, and detach the cover. On the Fantom-S, the cover is located on the bottom panel. On the Fantom-S88, it is located on the front panel. From the Fantom-S/S88, remove only the screws shown in the following diagram, and detach the cover.
* If a 512 MB DIMM is installed, the result will be the same as if a 256 MB DIMM were installed (p. 195 SRX/RAM Mode). * The Fantom-S/Fantom-S88 has been confirmed to work with standard memory that meets the above specifications.
• Installez uniquement le module DIMM spécifié. Retirez uniquement les vis spécifiées (p. 209). 928(F) • Lorsque vous déposez le Fantom-S/Fantom-S88 face vers le bas, placez des piles de journaux ou de magazines sous les quatre coins (ou des deux côtés) pour le soutenir. Ainsi, les boutons, manettes et autres pièces ne seront pas endommagés.
Ajouter de la mémoire 4. Prenez bien note de l’emplacement et de l’orientation de l’encoche du module de mémoire et insérez-le verticalement à l’intérieur des guides qui se trouvent de chaque côté de la prise. fig.DIMM-02 * Si vous éprouvez de la difficulté à insérer le module de mémoire, inclinez-le légèrement et insérez une extrémité...
Troubleshooting If the Fantom-S does not function in the way you expect, first check the following points. If this does not resolve the problem, consult your dealer or a nearby Roland Service Station. * If any sort of message is being displayed on the screen during an operation, refer to “Error Messages”...
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The Fantom-S's internal effects are in stereo, so if you have effects applied to a Patch, even if the Pan is set all the way to one side, you will still be able to hear sounds of the effect component from the other channel.
The Modulation or other controller is always Check the Matrix Controller settings. (p. 61) The Fantom-S allows you to use the Matrix Control to control Patches in real time. The Matrix Control functions as the control source for the Control Change and other MIDI messages received by the Fantom-S, and makes changes to the various Patch parameters based on these messages.
Fantom-S was encountered in the song. No sound is played if the tone group is not one designated by the Fantom-S with Bank Select MSB/LSB. Note that if you omit the Bank Select, and send only the Program Change, the tone in the currently selected group that has the specified Program Change number will play.
Step Recording, or if the data is quantized after being input with a keyboard in real time. Because of this, large amounts of data are sent to the Fantom-S, and the processing for expressing sounds becomes bogged down.
Turn off the power, remove the memory card, then re-insert the memory card correctly. • Is the memory card an appropriate type? The Fantom-S can use 8 MB–128 MB (3.3V) SmartMedia memory cards. Other types cannot be used. (p. 187) I can't use a memory card Is the memory card formatted? An unformatted floppy disk cannot be used.
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Index FXM Depth (tone) ...45 FXM Switch (rhythm wave) ...69 FXM Switch (tone) ...45 Gap Time ...120 Gap Time (system) ...195 Gate Time ...146 General Patch ...43 Performance ...95 Rhythm set ...67 General MIDI ...13 General MIDI 2 ...13 Grid Arpeggio ...106 Rhythm Pattern ...113 Grid Quantize Strength ...144...
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Mark Clr All ...123 Mark Set ...123 Mark Set All ...123 Master Key Shift ...193 Master Level ...193 Master Tune ...193 Mastering Effect ATTACK ...183 LEVEL ...183 RATIO ...183 RELEASE ...183 Split Frequency High ...183 Split Frequency Low ...183 THRESHOLD ...183 Matrix control ...61 Matrix control destination 1–4 ...62 Matrix control sens 1–4 ...63...
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Index Pad Common Velo ...137 Pad Common Velocity ...137 Pad Control Mode ...34, 99 Pad Control Mode (performance) ...92 Pad Mode ...116 Pad Note ...116 Pad Number ...34, 99, 136 Pad Number (performance) ...92 Pad Part ...136 Pad Patch Receive/Transmit Channel ...192 Pad Patch Rx/Tx Ch ...192 Pad Sens ...137 Pad Sensitivity ...137...
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Phase lock switch (performance) ...90 Phrase loop ...45, 69 Phrase preview ...29 Piano mode (fFantom-S88) ...197 Pitch Patch ...49 Rhythm set ...71 Pitch Bend (performance) ...90 Pitch bend range (rhythm tone) ...68 Pitch bend range down ...49 Pitch bend range up ...49 Pitch Depth ...57 Pitch envelope depth (tone) ...50 Pitch envelope level 0–4 (rhythm tone) ...72...
This product complies with the requirements of European Directives EMC 89/336/EEC and LVD 73/23/EEC. FEDERAL COMMUNICATIONS COMMISSION RADIO FREQUENCY INTERFERENCE STATEMENT This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules.
Information When you need repair service, call your nearest Roland Service Center or authorized Roland distributor in your country as shown below. MALAYSIA AFRICA AFRICA BENTLEY MUSIC SDN BHD 140 & 142, Jalan Bukit Bintang EGYPT 55100 Kuala Lumpur, MALAYSIA...
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