Direct3D Settings - Abit Siluro GF4 MX Series User Manual

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Display Properties

Direct3D Settings:

Enable fog table emulation:
This option is used to turn fog
table emulation on or off.
Direct3D specifies that a display
adapter
capable
hardware acceleration should be
able to implement either vertex
fog or table fog. Some games
do not correctly query the D3D
hardware capabilities and expect
table fog support. Choosing this
option will ensure that such
games will run properly on your
NVIDIA graphics processor.
Display logo when running
Direct3D application: Enables
the NVIDIA logo in Direct3D.
Enabling this setting will display
the NVIDIA logo in the lower
corner of the screen while running Direct3D applications.
Mipmap detail level: Allows you to adjust the LOD (Level of Detail) bias for
mipmaps. A lower bias will provide better image quality, while a higher bias
will increase application performance. You can choose from five preset bias
values, varying from "Best Image Quality" to "Best Performance".
PCI Texture Memory Size: This allows the graphics processor to utilize up
to the specified amount of system memory for texture storage (in addition to
the memory installed on the display adapter itself).
NOTE: The maximum amount of system memory that can be reserved for
texture storage is calculated based on the amount of physical RAM installed in
your computer. The more system RAM, the higher the value you will be able
to set. This setting applies only to PCI display adapters (or AGP display
adapters running in PCI compatibility mode).
Custom Direct3D settings: A list of the custom settings (or "tweaks") you
have saved. Selecting an item from the list will activate the setting. To apply
the setting, choose the "OK" or "Apply" button.
of
D3D
4-7
User's Manual

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