Stern Pinball AC/DC Service And Operation Manual page 31

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COIL MENU
To initiate, from the diagnostics menu select the "COIL" icon. Coils #01 - #16 are typically high current coils (although
low current coils may be used in these positions & will be noted). Coils #17 - #32 are typically low current coils. Flash
lamps are typically used in positions #25 - #32 (although flash lamps may be used in any position and will be noted).
Auxilliary coils may be used in positions #33 - #35.
Remember, use the green button to go [BACK], exit, or escape, the red buttons to [</-] GO BACK [+/>] GO FORWARD, and the
black button to [SELECT] ENERGIZE the coil (solenoid) or flash lamp.
SINGLE COIL TEST
To initiate, from the coil menu select the "TEST" icon. Ensure the
power interlock switch is pulled out if testing with the coin door
open. Upon entering single coil test, you will notice the #1 coil is
shown. The dot matrix display will indicate the coil or flash lamp name, coil
(solenoid), or flash lamp number and the coil or flash lamp power line / drive
transistor control line wire colors. To determine the "pin-outs" from the I/O
power driver board, the coil voltage gauge-turns or lamp type, view the coil
detailed chart table.
CYCLING COIL TEST
To initiate, from the coil menu select the "CYC" icon. Ensure the
power interlock switch is pulled out if testing with the coin door
open. The test pulses each regular coil or flash lamp sequential-
ly (cycling) on the playfield and in the backbox (if coils or flash
lamps are used). The dot matrix display indicates the same information you
will find in Single Coil Test.
FLASH LAMPS MENU
To initiate, from the diagnostics menu select the "FLASH" icon. The two tests allows the technician to easily spot
any burned-out flash lamps and replace them. Unlike Single Coil Test, which tests all coils (solenoids) including flash
lamps, Single and Cycling Flash Lamp Tests test only the flash lamps used in the game. Flash lamps are typically used
in positions #25 - #32 (although flash lamps may be used in any position and will be noted).
Remember, use the green button to go [BACK], exit, or escape, the red buttons to [</-] GO BACK [+/>] GO FORWARD, and the
black button to [SELECT] ENERGIZE the flash lamp.
SINGLE FLASH LAMP TEST
To initiate, from the flash lamps menu select the "TEST" icon.
Ensure the power interlock switch is pulled out if testing with the
coin door open. Upon entering Single Flash Lamp Test you will
notice the first flash lamp is shown. The dot matrix display will in-
dicate the flash lamp name, flash lamp number, and the flash lamp power line
/ drive transistor control line wire colors. To determine the "pin-outs" from the
I/O Power Driver Board or lamp type, view the coil detailed chart table.
CYCLING FLASH LAMP TEST
To initiate, from the flash lamps menu, select the "CYC" icon. Ensure the power interlock switch is pulled out if testing
with the coin door open. The test pulses each flash lamp sequentially (cycling) on the playfield and in the backbox (if
flash lamps are used). The dot matrix display indicates the same information you will find in Single Flash Lamp Test.
AC/DC LUCI MANUAL 500-55C8-01
SERVICE MENU SYSTEM
31

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