Building A Theater - Defining Channels - Bryston SP4 Owner's Manual

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Building a Theater - Defining Channels

To assign analog outputs to particular channels,
you must build a theater. A theater may occupy as
few as 2 channels or as many as 16. There are over
70 options for theaters. Any channels left over may
be assigned to secondary multi-channel theaters, 2
channel A/V zones, audio only zones, mono zones
or if SphereAudio is installed, headphone zones. A
physical output can only be assigned to one theater
or zone.
To assign channel outputs, you must first build
a Theater or Zone. Theaters are multi-channel
systems. Zones are either 1 or 2 channel audio
or audio/video zones. Any theaters or zones
created appear to the right and are listed by
their names which you assign. By default, the
SP4 ships with a 2 channel theater configured.
To build your own, delete this theater and
create a new one. Click EDIT, then DELETE.
Click OK to confirm. You will be returned to the Main
Speakers page.
1. Create Theater
Click Create Theater to build your new theater.
Theater 1 will appear to the right of the Create
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Theater button. Click Configure to proceed.
2. Select Speaker Layout
All possible loudspeaker layouts based on
available channel count are listed. A shorter
list "Recommended by Bryston" is listed by
default and contains most commonly used
options. Click All to see all possible options.
Definitions are titled by channel count in the
following order. Base Layer . LFE . Height Layer
. Top Layer. For example, 9.1.0.6 would feature
9 ear level speakers, 1 sub channel, 0 height
speakers (common only for Auro3D layouts),
and 6 ceiling speakers.
For each definition, you can use the
matrix to see how compatible that layout
is with each of the 3 codecs and which
possible speaker locations are occupied.
To reduce ambiguity, you can also click
VIEW to see the layout visualized in a room.

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