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Commodore 64 User Manual page 39

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ASTERISK KEY
*
ASTERISK KEY:
MULTIPLICATION
To multiply, use the * (asterisk) key. The aster
isk is used on computers instead of the normal
x [multiplication) sign because the computer
thinks of x as a letter and cannot combine
letters and numbers when doing straight arith
metic problems. Type the following command
now:
756*81
Remember to use the number 1 here instead
of the letter I.
SCREEN 1
Press the RETURN key and your answer
appears.
SCREEN 2
The asterisk carries out one more important
job when you load a program. If you have
more than one program on a diskette and can
not remember the full title of the program you
want, type just the first few letters of the title,
enough to distinguish it from other programs.
For example, you could then type an asterisk,
instead of the last letters of the title, as shown
below. fNOTE: This is just an example. Do not
type the following command nowl) For the
title FROGGER, you could type in:
LOAD"FR*",8,1
instead of typing out the entire word FROG
GER. (The same idea works on cassette, but
without even using the asterisk.)
Do not clear the screen and do not turn off
the computer before going on to the next
exercise.
PR INT
•* +"^!
READV.
SCREEN 1
The asterisk (-) Is used to Indicate a
multiplication equation.
REfiDV .
SCREEN 2
Pressing RETURN sends your equation to
the computer, and the answer appears.
wr m; m. m: m m 0 fl * ft *
m m m 9 m m~m~m m m m
ASTERISK key
37

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