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Rio Grande Games 5th Avenue Owner's Manual page 12

Rio grande games board game owner's manual

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Note:
A player may not move a
commissioner to a district with a
building stop marker (see more on
this under "Building stop").
Instead, the player simply skips
over the building stopped district
(because of this, the path for a
commissioner from starting space
to Central Pa rk may be fewer
than four turns).
The businesses
For the taking of a business tile from the supply row, the following applies:
the supply row consists of 8 sets of spaces, each of which has 2 or 3 spaces. From
these, the current set is always the left-most set in the supply that has at least 1
business tile in it.The player may take a ny business from the current set.
As soon as the second to the last business is taken from a set, the player
immediately takes the last business in the set and places it face up in the area
below Central Park. Now, the next set to the right becomes the new current set.
In other words:
when a player places the 2nd
business on a building plot from a 3
set or the 1st business from a 2 set,
he immediately places the last
business (in each case) face up in the
a rea below Central Pa rk.
For the placing of a business tile on a building
plot the following applies:
A player may place a business tile on a ny empty
building plot or on any building plot that has but
one (identical or not) business.
A player may never place a business on a
building plot with 2 businesses or with one or
more skyscrapers.
Once a business has been placed, it remains in
that place for the remainder of the game
(exception: building stop).
Special scoring after the placing of certain
businesses on building plots
Immediately after a player places the 3rd, 6th, or 9th business on a building plot
(not the area below Central Park), there is a special scoring opportunity (these
business numbers are also shown on the game board in the supply row):
After the third business is placed on a building plot (that is, the first two sets
are completely empty), each player immediately earns 4 victory points if he
has at least 1 skyscraper in each of at least three different districts (not the
area below Central Park). He moves his victory point marker 4 spaces
forward.
The player may move the white commissioner to
Central Pa rk or to "52nd St.West". Or, he may move
the beige commissioner to "42nd St.West" or "Times
Square".
At this time, the player puts the boutique on a
building plot and places the gallery face up in
the area below Central Pa rk. The player could,
of course, h ave chosen the opposite wa y.
A player may place a new perfume
shop only on the brown or the gra y
building plot.
5
a building stopped district can
no longer be visited by a
commissioner, but is skipped
over by a passing
commissioner
fig.04
the businesses
players may only place
businesses from the current
set on building plots
when a player takes the second
to the last business from a set,
he immediately puts the last
business in that set in the area
below Central Park
fig.05
a player may place a business
on any empty building plot or
on a building plot with only
one business
fig.06
special scoring:
sets 1 + 2 empty:
4 VP for each player with
at least 1 skyscraper in at
least 3 different districts

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