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Rio Grande Games Ming Dynasty 233 Owner's Manual

Rio grande games board game owner's manual

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who wishes to retain power must be willing to share it.
A tactical game of power in China for 2 – 4 players, aged 12 and up
By the mid-14th century, the Chinese people had succeeded in freeing themselves from Mongolian domination.
With Tai-tsu's accession to the throne as emperor, a new and independent China emerged. In this game, each
player takes on the role of an imperial prince who, with the aid of his royal family members, attempts to acquire
more and more wealth and influence for the Chinese people of the Ming Dynasty.
Contents
1 game board
4 princes (1 each in 4 colors)
108 province tiles (18 each in 6 colors)
18 dragon cards (jokers)
1 round marker
4 game summaries
The game board has 6 provinces in different colors. Each province is divided into 3 districts. In the center of each province is a city
return cards
and each district has a monastery. Each province is assigned a corresponding province space at the edge of the game board.
round indicator with round marker
front
and
back
sides
prince
summary
Preparation
Place the game board in the middle of the table.
Shuffle the movement cards, and turn up a movement card next to each of the province spaces to form a face up
display. Place the remaining movement cards nearby in a face down supply stack.
Place the dragon cards in a face up supply stack next to the board.
Sort the province tiles by color and place them next to the board as a general supply.
Set the round marker on space "1" of the round track.
Each player chooses 1 of the 4 colors and takes the following pieces in that color:
- 1 prince
- all 31 family members
- 4 return cards
- 1 dragon card, which he takes into his hand, and
- 1 rule summary
Each player places 1 of his family members on the "0" space of the scoring track. The remaining 30 make up each
player's personal supply, which he places in front of him (his play area).
The players choose a starting player, who takes the starting player figure and begins the game.
The starting player places his prince in the district of his choosing and takes a province tile of the matching color.
The other players do the same, in clockwise order, placing their princes in a district that no other player has chosen
and taking a corresponding province tile.
124 family members (31 each in 4 colors)
16 return cards (4 each in 4 colors)
54 movement cards
6 50/100 tiles
1 start player figure
50/100 tiles
province tiles
scoring track
6 province
spaces (one color
matching each
province)
start player
figure
discards
movement card
supply
dragon cards
family members

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Summary of Contents for Rio Grande Games Ming Dynasty 233

  • Page 1 who wishes to retain power must be willing to share it. A tactical game of power in China for 2 – 4 players, aged 12 and up By the mid-14th century, the Chinese people had succeeded in freeing themselves from Mongolian domination. With Tai-tsu’s accession to the throne as emperor, a new and independent China emerged.
  • Page 2: Table Of Contents

    Playing the game The game consists of 6 rounds. Each round is divided into the following phases: 1. Place family members in the province spaces 2. Choose movement cards 3. Move prince and deploy family members 4. Scoring (only in Rounds 2, 4 and 6) 5.
  • Page 3: Place Family Members In The Province Spaces

    RULES EXPLANATION THE INDIVIDUAL PHASES IN DETAIL 1. Place family members in the province spaces Each of the 6 province spaces matches the color of the province on the board to which it belongs. The choice of province spaces determines which movement cards a player can take (Phase 2), and to which provinces he can deploy his family members (Phase 3).
  • Page 4: Scoring (Only In Rounds 2, 4 And 6)

    Deploy Family Members After a player finishes moving his prince, he may deploy up to 3 family members. In so doing, he may only take family members from the province space matching the district where his prince ended his movement and place them into that same district.
  • Page 5 If just 1 player has the most family members in a district, but multiple players tie for second, the player with the most places 2 family members into the city. The players with the second most move none, as there can be a maximum of only 3 occupied houses in a district’s city area.
  • Page 6: Round End

    3 neutral family members in a given district. © Hans im Glück 2007 Rio Grande Games PO Box 45715 Rio Rancho, NM 87174 RioGames@aol.com www.riograndegames.com...

This manual is also suitable for:

Ming dynasty