Arduino Uno Quick Start Manual page 137

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each
row
element, it creates ten
it first removes all row elements that might exist already in line 24. Again,
we use jQuery to our advantage. The
the
playfield
element having the class
these elements from the HTML page.
Note that variable names can contain the
use it for naming variables such as
is a helpful convention.
With two nested
for
loops, we create the bricks afterwards. Here we use the
omnipotent
$
function again to create all the
pass a string containing HTML code to the
element. In line 27 we create a new row, and in the following line we insert
the newly created row into the current HTML page.
In the following
for
loop, we do the same for the actual blocks. Here we not
only create the
<div>
elements, but we also set their
image depending on the block s row. The images are gradient images that
make the blocks more colorful.
Now that the game has been initialized, we can implement the game loop that
gets called for each frame.
BrowserGame/Arduinoid/js/arduinoid.js
function
gameLoop() {
switch
(Game.state) {
case
GameStates.PAUSED:
if
(Game.controller.buttonPressed) {
Game.state = GameStates.RUNNING;
}
break;
case
GameStates.RUNNING:
movePaddle();
moveBall();
checkCollisions();
updateStatistics();
break;
case
GameStates.WON:
handleMessageState("winner");
break;
case
GameStates.LOST:
handleMessageState("game_over");
break;
default:
break;
}
}
<div>
elements of class
method returns all children of
children
row
. The
remove
$
character, too, in JavaScript. We
$playfield
that refer to jQuery objects, which
<div>
$
method, it actually creates the
www.it-ebooks.info
Creating the Game
block
. To achieve this,
method removes all of
elements we need. If you
background
property to an
119
report erratum
discuss

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