Download Print this page

Sharp PC-1500 Applications Manual page 196

Hide thumbs Also See for PC-1500:

Advertisement

All
and
more about Sharp PC-1500 at http:/lwww.PC-1500.info
PROGRAM
SPACE
EVADER
GAME
PROG RAM
NO.
2
T
I
T
L E
P5-
E-
9
[
Key
Operat
ion Procedure
I
Step
No.
Input
Display
Remarks
GAM
E
START
The
alarm
sounds during
1
(oaj
[!]
meteorite
pauen
generated.
(Meteorite Pauem)
(Score)
OJ
0
The
spaceship
treks
nashing.
These keys are
to
operate
IT]
the spaceship.
ITJ
When
the
spaceship a1Ti-
(Score)
ves
at
the goal,
a
checkered
nag
appears.
GAME
OVER
SCORE:
The
game
is
over.
(Score)
[
Program List ]
10
:
"A"
:
CLEAR
J60:CURSOR
22:
20
:0JM TU01
>:
PRJNT
s
RANDOM
170:P=0:0=1
30:1.JA
J
T
J00:PRJ
NT
190: FOR
J
=I
TO
2
"GAME
START"
IBJ
: JF
P >l
00
GOTO
5
40:FOR
N=
IT
O 100
00
STEP
2
190:At
=''''
:X=0:
1JAJ
T
50:A=RNO
7:8=2~(A
2
-
J)
200:A=T(?
):B=AOR
0
60: JF
(A=l>•<A=7>
210: GCURSOR
P:
<>JLET T(N)=B:
GPRJNT
B
BEEP 1, 1,
l:
220
:A$=JNKEYS
GOTO I
I
0
230
:
l
F
A$()
""GOTO
70:C=RNO
7
300
80:
J
F
A=CGOTO 70
250:GCURSOR P:
90:C
=2~<
C-I)
GPRI
NT
A
100:T
( N>=BOR C:
260:A$
=INKEY$
BEEP
I ,
J,
I
270:JF AS()""GOTO
110:NEXT
N
300
120
: T(0>=&
7F:
f(I>=
290:NEXT
I
0
:
T(l
01>
~ &7F
295:P=P+
l
:S=S+J:
130:1.JAJT 0
:
FOR
P=
0
GOT
O
350
TO
101
300:
GCURSOR
P:
J 40:
GCURSOR
P:
GPRHH
A
GPRJNT T
(p)
305: IF AS="B"LET
0
150
: NEX
T P
:
l
NT ((0+))
/2)
(To
be
continued )
: GOTO 350
Do
not sale
this
PDF !!!
-
190
-

Advertisement

loading