Games - Philips Telephone Answering Machine User Manual

Philips user manual telephone answering machine
Table of Contents

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Memory
The objective of this game is to find and match different pairs of graphics in the shortest possible time using
your memory. To win, you have to complete matching all 8 pairs of graphics in a 4x4 matrix.
To start the game
m
1.
Press
MENU
, scroll
2.
An instruction screen is displayed.
2
4
Press
/
/
5
Press
to select.
m
3.
Press
to start the game.
SELECT
4.
To exit from the game, press
Puzzle
This is a picture game where you have to move around small pieces of jumbled up pictures and put them
together in order to form a complete picture.
To start the game
m
1.
Press
MENU
, scroll
2.
An instruction screen is displayed.
2
4
6
Press
/
/
m
3.
Press
SELECT
to start the game.
4.
To exit from the game, press
Tetris
You can rotate each shaped block as they fall such that they fit neatly into horizontal blocks. The more blocks
you can gather within the same level, the more you will score.
To start the game
m
1.
Press
, scroll
MENU
m
SELECT
.
2.
An instruction screen is displayed.
2
4
Press
/
/
m
3.
Press
to start the game.
SELECT
4.
To exit from the game, press

Games

Games
Memory
Puzzle
Tetris
:
Games
to
and press
6
8
/
keys to move up / left / right / down respectively.
>
.
:
Games
to
and press
8
/
keys to move up / move left / move right / move down respectively.
>
.
:
to
Games
and press
6
8
/
keys to rotate / move left / move right / move down respectively.
>
.
m
m
SELECT
, press
m
:
SELECT
, scroll
to
m
, scroll
SELECT
Memory
SELECT
to enter
m
Puzzle
and press
SELECT
:
to
Tetris
and press
EN
game.
.
51

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