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XE
Owner's manual
Atari XE SYSTEM Owner's Manual
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:
Owner's manual
(36 pages)
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Table Of Contents
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Contents
Table of Contents
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Table of Contents
Important Information
Contents
Introduction
Getting Started
Connecting the XE Keyboard
Turning on Your XE Game System and Keyboard
Turning on a System with a Disk Drive
Running Cassette Programs
Understanding Your Keyboard
Adding ATARI Graphics
Adding an International Character Set
Editing Basic Programs with the ATARI XE Keyboard
Auto Repeat Function
Error Messages
Uppercase and Lowercase
Graphic Symbols
Cursor Control
Clearing the Screen
Inserting
Deleting
Tabs
Inverse Video
Miscellaneous Keys
Writing a Simple Basic Program
Clearing the Computer's Memory
Checking the Computer's Memory
Executing Instructions
Line Numbering
Creating Order
Error Message
Creating Blank Lines
Abbreviation for PRINT
Logical Line Length
Screen Display
Printing Graphic Symbols
Stopping the Screen Display
Creating an Interactive Basic Loop
GOTO: a Computer's Map
A Tab Marker
Computer Glue
A Separator
DIM and INPUT
Dimensioning and Inputting String Variables
Courtesy of INPUT
String Variables in PRINT Statements
Inputting Numeric Variables
Input Loops
Processing Random Numbers and Mathematical Functions with Basic
Numbers
Scientific Notation
The Computer as a Calculator
Random Numbers
Random Number Game
Math Programs
Making Decisions and Solving Problems with Basic
IF-THEN Commands
Evaluating with IF-THEN
Ending the Program
Trapping Errors
Quiz Writing with IF-THEN
Computer Bugs
The Counting Loop
Starting Point
Counting Incrementally
Counting Backward
Delay Loops
Sample Programs
Producing Sound and Graphics with Basic
Sounding off
Making Music
Colorful Graphics
Graphics Mode 0
Graphics Modes 1 and 2
Getting Rid of the Text Window
Graphics Mode 3
Plotting Points on the Grid
Connecting the Dots
Setcolor and Color
Graphics Modes 5 and 7
Sample Basic Programs
The Atari Choo-Choo
The Big Bang
Sort those Words
Players and Missiles
Topsy-Turvy
Type-A-Tune
Higher Math
Computer Blues
United States Flag
Igpay Atinlay
Grapheek
Esrever
Protecting Your Program
Sea Gull over Ocean
Kinetic Art
Basic Reserved Words
ATASCII Character Set
Index
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