Nvidia Frame Synchronization User Manual page 7

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Visual computing applications that involve multiple displays, or even multiple windows
within a display, can require special signal processing and application controls in order to
function properly.
For example, in order to produce quality video recording of animated graphics, the
display graphics must be synchronized with the video camera. As another example,
applications presented on multiple displays must be synchronized in order to complete
the illusion of a larger, virtual canvas.
This chapter explains how the NVIDIA Frame Lock graphics cards and Frame
Synchronization software lets you synchronize windows and displays for various visual
computing applications. It contains the following sections:
"Setting Up Genlock + Frame Lock" on page 20
NVIDIA Corporation
Frame Synchronization User's Guide - Version 3.0
NVIDIA F
RAME
NVIDIA Frame Synchronization
C
H A P T E R
S
YNCHRONIZATION
C
2
HAPTER
3

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