Opengl Extensions - Nvidia Frame Synchronization User Manual

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wglEnableGenlockI3D
This call enables genlock for all monitors connected to a device (device context hDC) of an
OpenGL window. There is only a single genlock device for each graphics adapter
regardless of the number of monitors supported by the adapter.
Function
Parameters In
Return Values
wglDisableGenlockI3D
This call disables genlock for a monitor.
Function
Parameters In
Return Values
wglIsEnabledGenlockI3D
This call queries the current genlock enable/disable state
Function
Parameters In
Parameters Out
Return Values
NVIDIA Corporation
Frame Synchronization User's Guide – Version 3.0
BOOL wglEnableGenlockI3D(HDC hDC)
hDC - Device context for the frame lock card, or a window residing on the
frame lock card.
TRUE: Success
FALSE: Failure
BOOL wglDisableGenlockI3D(HDC hDC)
hDC - Device context for the frame lock card, or a window residing on the
frame lock card.
TRUE: Success
FALSE: Failure
BOOL wglIsEnabledGenlockI3D(HDC hDC, BOOL *pFlag)
hDC - Device context for the frame lock card, or a window residing on the
frame lock card.
*pFlag: -
0 = Genlock is disabled.
1 = Genlock is enabled.
TRUE: Success
FALSE: Failure
C
Using the OpenGL Extensions
3
HAPTER
29

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