General Commands
6-3-3
DisplayPicture
6-3-4
PlaySound
6-3-5
Rand
56
Typical Example
PlayOLE("ole_1",0)
The object 'ole_1' is played using its primary verb.
Description
Reload a picture for a Picture object.
Syntax
returnstate = DisplayPicture("objectname", filename)
Remarks
Argument
Type
returnstate
bool
objectname
string
filename
string
Typical Example
DisplayPicture("Bitmap_1","C:\Application\Floorplan1.
bmp")
The object "Bitmap_1" will load and display the Floorplan1 bitmap.
DisplayPicture("Bitmap_2", txtFileName)
The object "Bitmap_2" will load and display the file name stored in txtFileName
text point.
Description
Plays a Windows .WAV sound file using the standard Windows sound channel
and Sound Card driver.
Syntax
returnstate = PlaySound("soundfile")
Remarks
Argument
Type
returnstate
bool
soundfile
string
Typical Example
PlaySound("c:\noise.wav")
The soundfile "c:\noise.wav" is played.
Description
Returns a random integer, between 0 and the specified limit.
Syntax
SECTION 6 Functions and Methods
Description
Returnstate is '1' if the function is successful, or
'0' otherwise.
The identifier of the bitmap object with a to be
loaded and displayed
The filename of the bitmap to be displayed.
This can be a constant (inside quotes) or a text
point.
Description
Returnstate is '1' if the function is successful, or
'0' otherwise.
Path of sound file to be played.