Saitek X-65F Pro FLIGHT COMBAT CONTROL SYSTEM User Manual page 19

Pro flight combat control system, force sensing h.o.t.a.s.
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4. If this is the correct keyboard command, press the green tick icon on the right side. If not, press the red cross an go
over the procedure to get the keyboard command into the cell again. After pressing the green tick icon, the command
name box will appear. At present this will say "Untitled" – left figure top - simply type the name in this box that you want
to call the command. For this example type in Landing gear, then press enter and you will now see the cell is complete;
Button A = landing gear which is the G key – left image bottom.
5. We can now test what we have done by opening the "test window". If you look just above the 3D image there are 7
icons. The 2nd one from the right, which looks like a silver cog, is called Test Profile.
Click on this icon and a new window will open. A cursor will already be flashing in the test area, so all we need to do is to
software can do. For example, program axes, program mouse movement and mouse buttons, program hats, perform special timed or complicated
commands. For a full list of features and full manual please go to the Support tab and click on "Read SST Programming manual."
press the A button on the X65F. When this is pressed you will see the letter G appear in the
window, which proves your first programmed button is working.
Shut this window down by clicking on the OK icon in the bottom right corner of the test window.
6. You can go on and add other keyboard commands if you wish and then test them; just
remember to save your work before you shut the ST Programming editor down.
7. To make the programming you have just created work in your game, you must first save it as a
profile and then activate it. This can be done with one click – in the icon row which is just above the
3D image, you will see an icon that looks like a blue target. If you hover over this icon, a tool tip will
appear saying Profile.
Click this icon and a standard windows save box will appear. Give
your profile a name and save it – when you have saved it, the profile
will become active. You can now shut the ST software down and play
your game and the controller will now respond as you have
programmed it.
8. There are many other powerful features that we have not covered that the ST programming
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