Storing Channel Presets; Receiving Stored Channels; Storing The Desired Sports Team (Sirius Only) - Alpine 68-09359Z83-B Owner's Manual

Alpine electronics digital media receiver owner's manual
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Storing Channel Presets

1
Press BAND to select the desired band you want to
store.
2
Press PRESET.
The Preset screen is displayed.
3
Turn the Double Action encoder to select the
preset number.
4
Press and hold
/ENTER for at least 2 seconds.
The selected station is stored.
5
Repeat the procedure to store up to 5 other channels
onto the same band.
• To use this procedure for other bands, simply select the band desired
and repeat the procedure.
• A total of 18 channels can be stored in the preset memory for either
XM or SIRIUS. 6 Channels are stored in each band (XM1, XM2 and
XM3 for XM; SIRIUS1, SIRIUS2 and SIRIUS3 for SIRIUS).
• If you store a channel in a preset memory which already has a
station, the current channel will be cleared and replaced with the
new one.

Receiving Stored Channels

1
Press BAND to select the desired band.
2
Press PRESET.
The Proeset screen is displayed.
3
Turn the Double Action encoder to select a radio
station.
4
Press
/ENTER.
The selected station is received.

Storing the desired Sports Team (SIRIUS only)

Store a favorite team from one of the available leagues SIRIUS covers.
Once stored, game times and scores for that team are announced using
the interruption Alert display while receiving other programming. To
receive these announcements, refer to page 25.
This function becomes effective after performing the following two
operations.
Storing while receiving a game broadcast
1
Select the channel broadcasting your favorite team's
game.
2
Press FUNCTION/SETUP to activate the Function
mode.
3
Turn the Double Action encoder to select
MEMORY, then press
Memory mode.
/ENTER to activate the
4
Turn the Double Action encoder to select the
desired team for the game being broadcast, and then
press
/ENTER.
5
Turn the Double Action encoder to select alert
type, and then press
UPDATE (Initial setting)
UPDATE : The Alert display interrupts by game progress
(change of score, game result, etc.).
INITIAL : The Alert display interrupts when the game begins.
6
Press FUNCTION/SETUP to cancel the Function
mode.
• When you want to store but the memory area is full, "MEMORY
FULL" is displayed. If you want to replace the team after you have
performed the procedure in step 4, turn the Double Action encoder
to select "REPLACE YES", and then press
• If no operation is performed for 10 seconds , the unit returns to
normal mode.
Game Alert Setup
1
Press and hold FUNCTION/SETUP for at least 2
seconds to enter the Setup mode.
2
Turn the Double Action encoder to select a
TUNER item, and then press
3
Turn the Double Action encoder to select GAME
ALERT and then press
4
Turn the Double Action encoder to select the
desired league, and then press
5
Turn the Double Action encoder to select a team
you want to store, and then press
6
Turn the Double Action encoder to select an alert
type, and then press
UPDATE (Initial setting)
UPDATE : The Alert display interrupts by game progress
(change of score, game result, etc.).
INITIAL : The Alert display interrupts when the game begins.
7
Press and hold
for at least 2 seconds to cancel
the SETUP mode.
• Pressing
returns to the previous Setup mode.
• You can store a maximum of one team per league.
• If no operation is performed for 60 seconds, the unit will return to
normal mode automatically.
/ENTER.
INITIAL
/
ENTER .
/ENTER.
/ENTER.
/ENTER.
/ENTER.
/ENTER.
INITIAL
25
-EN

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