Kurzweil K2000 - GUIDE SUPPLEMENT - VERSION 3 Musician’s Manual Supplement page 219

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Sticking
The Mirror Image Drum Map lets you simulate the sticking that a real drummer would use.
Try playing a tom tom fill from hi tom to low tom using a paradiddle sticking (RLRRLRLL).
This should be very easy to execute with minimal physical motion. The symmetrical inward-
outward motion also feels comfortable and smooth. Doubling or layering of instruments while
maintaining the beat is as easy as grabbing chords. A good example of this can be illustrated
with program 977, "Big Drum Corps".
Play a steady repeating sixteenth note snare drum pattern with your left and right thumbs
alternating on the keys, C#4 and D#4. Keep that same left, right, left, right hand motion going
but simply add your index fingers to play the next black keys which would be A#3 in the left
hand and F#4 in the right hand. Finally, add the ring finger for the low tom on F#3 and A#4. If
you look at your hands now the right hand is making an E flat minor chord and its mirror
image chord, F# Major, is in the left hand. After playing with the drum programs you'll notice
how easy it is to play multiple drums in unison or to add or drop a tom or crash cymbal while
maintaining a continuous flow of rhythm.
For those of you who prefer the old Kurzweil drum map for the drumkit programs, it is
available on the Controller slider.
Drumkit Programs: 984, 985
Drum Corps Programs: 977, 980
Orchestral Percussion Programs: 978, 979
General MIDI Soundset for the Orchestral ROM
Included with the Orchestral Sound ROM option is a General MIDI (GM) soundset that uses
both the K2000 base ROM and the Orchestral ROM. You need at least 2 Megabytes of Sample
RAM (SIMMs) to use this soundset.
If you don't have the Orchestral ROM, Young Chang also makes a GM set that uses only the
K2000 base ROM (although it still requires the Sample RAM).
Loading the General MIDI Soundset
Objects for the General MIDI soundset will be stored in your K2000's 200s and 300s banks.
Existing RAM objects in these banks will be overwritten. Therefore, you should save to disk
any objects you want to retain from these banks before installing the GM set.
Before loading the "Orchestral ROM GM Soundset" disk, make sure that it is write-protected.
Also, remember that you should always make backup copies of your disks.
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Insert the "Orchestral ROM GM Soundset" disk into your K2000's floppy drive.
Press the DISK button on the K2000's front panel.
Select "Floppy" , then press the Load soft button.
You will see the file names AGENMIDI and RESETMST.
Highlight AGENMIDI, then press OK.
The display will read "Load this file as: 200-299".
Turn the Alpha wheel until you see "Everything" in the display, then press OK.
D-11

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