Adobe AFTER EFFECTS CS3 PROFESSIONAL User Manual page 593

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The name and location of the file to which rendering status messages have been written (None if no log
Log File
information has been written). Use the Log menu for each render item to choose which information is written to the
log file.
To view more information about the current render operation, click the triangle to the left of Current Render Details.
To view details of a completed render, review the log file.
Re-render a previously rendered item
1
Select the render item.
Do one of the following:
2
• To render with the same filename, choose Edit > Duplicate With File Name.
• To render with a new filename, choose Edit > Duplicate, click the underlined filename next to Output To, enter a
new filename, and click Save.
3
Click Render.
Render and export a movie using QuickTime components
If you have QuickTime installed, you can export a movie using components provided by QuickTime, without using
the Render Queue panel. Compositions exported using QuickTime components are rendered using the Compo-
sition panel's current quality and resolution settings. Only the work area is rendered.
Note: You can also export movies to QuickTime using the Render Queue panel. However, some QuickTime options, such
as Fast Start and Hinted Streaming, are available only through the File > Export menu.
The specific file formats that you can export to using QuickTime depend on how you've configured QuickTime. If
you install new export modules as they become available from Apple or other parties, those modules appear in the
File > Export menu in After Effects.
For more information about QuickTime effects and file formats supported by QuickTime, see QuickTime Help.
See also
"Render and export a movie using the render queue" on page 584
"Set the work area" on page 116
Render with OpenGL
OpenGL is a set of standards for high-performance processing of 2D and 3D graphics for a wide variety of applica-
tions. For After Effects users, OpenGL provides fast, high-quality rendering for previews and final output by moving
rendering from the CPU to the OpenGL hardware (GPU).
To use OpenGL in After Effects, you'll need an OpenGL card that supports OpenGL 2.0 and has Shader support and
support for NPOT (Non Power of Two) textures.
Note: After Effects provides limited support for OpenGL 1.5 on Macintosh computers with PowerPC processors.
Feature support in After Effects is dependent on the OpenGL hardware; contact the hardware manufacturer for
details. When you first start After Effects, it attempts to determine if your OpenGL card meets the requirements, and
then enables or disables OpenGL as appropriate.
For information regarding specific OpenGL hardware, visit the After Effects section of the Adobe website at
www.adobe.com/go/learn_ae_openglsupport.
AFTER EFFECTS CS3
587
User Guide

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