Adobe AFTER EFFECTS CS3 PROFESSIONAL User Manual page 531

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The amount of kerning to apply.
Kerning Value
Specifies the orientation or rotation values of each character.
Orientation
Each character is rotated by the specified number of degrees from its current angle. The center
Character Rotation
of rotation is on the point where the character intersects the path. Note that Perpendicular To Path changes the initial
angle of the characters.
Rotates each character so that it's perpendicular to the path. If Perpendicular To Path is
Perpendicular To Path
deselected, characters always remain upright (unless rotated by Character Rotation).
Rotates each character so it's vertical along the path.
Vertical Writing
Rotate Roman Characters
selected, only non-Roman characters are rotated.
Slants characters left or right, similar to italics. The slant is based on the point where the character
Horizontal Shear
intersects the path. To slant characters from their centers, set Baseline Shift to make the path go through the centers
of the characters.
Horizontal Scale, Vertical Scale
tions. Text is scaled from the initial rasterization size, specified for Size. Setting the scaling percentage greater than
100 may result in blurred edges. For best results, set Size to a point size that doesn't require scaling beyond 100% to
achieve the largest desired text size. For example, to increase the size text from 48 to 88 points, set Size to 88 and
specify a starting value for both Vertical and Horizontal Scale at 55%; then increase both scale values to 100% if you
want the text displayed at 88 points.
Paragraph controls
Specifies the horizontal alignment of the text on the specified path.
Alignment
Places the first character at the position specified by Left Margin; all other characters are drawn relative to it.
Left
Right Margin is ignored.
Places the last character at the position specified by Right Margin; all other characters are drawn relative to
Right
it. Left Margin is ignored.
Centers the text between Left Margin and Right Margin.
Center
Places the first character at the position specified by Left Margin and the last character at the position
Force
specified by Right Margin, spacing all other characters evenly between. Tracking is ignored.
Left Margin, Right Margin
relative to the starting point; Right Margin specifies the position of the last character, relative to the ending point. In
path shapes, the starting point for Bezier curves and lines is Vertex 1, and the starting point for circles and loops is
Tangent 1. The ending point for Bezier curves and lines is Vertex 2, and the ending point for circles and loops is
Tangent 1. To move text across the path shape that you've defined, create keyframes or expressions for the Left or
Right margins (depending on the specified alignment). Positive values move the text to the right; negative values
move it to the left.
Specifies the space between lines of characters.
Line Spacing
Specifies the distance in pixels between the path and the bottom of the characters. Depending on the
Baseline Shift
path shape, text may appear to be better spaced if the path passes through the centers of the characters. You can set
Baseline Shift to a negative value so that the centers of characters lie on the path.
Rotates Roman characters vertically along the path; if Rotate Roman Characters isn't
Resize the characters by the specified percentage in the horizontal and vertical direc-
Specify the margins. Left Margin specifies the position of the first character in pixels,
AFTER EFFECTS CS3
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User Guide

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