Adobe AFTER EFFECTS CS3 PROFESSIONAL User Manual page 503

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advances as the current time advances. However, the range is always between the current time and one second earlier
than the current time.
Takes a frame at random from the layer, by using a time between 0 and the Random Time Max
Absolute Random
you specify. Choose Absolute Random when you want each particle to represent a different single frame of a multi-
frame layer. For example, if you choose Absolute Random and specify a Random Time Max of 1, each particle shows
a layer frame from a random time between 0 and 1 second into the layer's duration.
Specifies the frame from which to start playing sequential frames from the layer.
Time Offset
Specifies which particles are affected by the Layer Map controls.
Affects
Replace default Cannon particles with text
You can use text characters as particles. For example, you can type a message that the Cannon shoots across the
frame. You can also change the attributes of any three sets of characters. For example, you can make some of the
characters larger or brighter than others.
In the Effect Controls panel, click Options.
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Click Edit Cannon Text.
Type text in the text box, and then set the following options:
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• For Font/Style, choose the font and style for Cannon characters.
• For Order, click to specify the sequence in which characters exit the Cannon. The sequence is relative to the
character order typed in the text box. For example, if the Cannon Direction is set to 90˚ (making it point to the
right), English text must exit the Cannon last letter first to be in readable order. Therefore, select Right to Left.
• For Loop Text, select to continuously generate the characters you typed. Deselect to generate only one instance of
the characters.
Click OK to close the Edit Cannon Text dialog box, and then click OK to close the Particle Playground dialog box.
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Click the right-facing triangle next to Cannon so that it points downward.
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Click the Font Size value, type a value of 10 or greater, and press Enter (Windows) or Return (Mac OS).
If you want to stop replacing default particles with text, delete all text from the text box in the Edit Cannon Text
dialog box.
Replace default Grid particles with text
In the Effect Controls panel, click Options, and then click Edit Grid Text.
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Set the following options:
• For Font/Style, choose the font and style for Grid characters.
• For Alignment, click Left, Center, or Right to position text in the text box at the Position specified in the Grid
control, or click Use Grid to position each letter in the text on consecutive grid intersections.
• For Loop Text, select to repeat the characters you typed until all the grid intersections contain one character. Grid
intersections are specified by the Particle Across and Particle Down controls. Deselect to generate only one
instance of the text. (This option is available only if you select Use Grid alignment.)
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Type text in the text box. If Use Grid alignment is selected and you want to skip a grid intersection, type a space.
To force the next character down to the next grid row, press Enter (Windows) or Return (Mac OS).
Click OK to close Edit Grid Text, and then click OK to close the Particle Playground dialog box.
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Click the right-facing triangle next to Grid so that it points downward.
AFTER EFFECTS CS3
497
User Guide

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