Introduction Thank you for purchasing the Strike Performance Drum Module. At Alesis, we know how serious music is to you. That’s why we design our equipment with only one thing in mind—to make your performance the best it can be.
Features Top Panel 12 13 14 15 16 17 18 19 20 21 1. Display: This full-color display shows the current kit, settings, and other information. Use the cursors to move through the menus and lists shown here. Use the Data Dial to scroll through available options. Use the Function Buttons (F1–F6) to select tabs shown at the bottom edge of the display.
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14. Sample: Press this button to enter Sample Edit Mode. This requires you to have an SD card inserted into the Strike module’s SD card slot. If your SD card doesn’t already have any WAV files, pressing this button will enter Sample Record Mode.
4. Trigger Inputs (1/4”/6.35 mm, TRS): Connect these inputs to the triggers of your Strike Kit. The cable snake included with your Strike Kit or Strike Pro Kit is labeled to match these inputs. When connected, hitting a trigger will send an electric signal to the drum module, which will trigger the corresponding sound.
Operation This chapter contains information on how to use your Strike Performance Drum Module. Navigation Controls The Strike module’s display shows information about its current mode and operations. You can navigate its different modes, pages, etc. by using the following controls: •...
(the current kit name is shown at the top of the page). After you stop moving the data dial, the kit will load automatically. Your Strike module can load large amounts of high-quality samples for an extremely realistic playing experience—and you don’t have to wait until it’s done loading to start playing.
To enter Voice Mode, press Edit > Voice. To select a trigger, do one of the following: • Press Note Chase so it’s on. Strike the desired trigger on your Strike Kit. • Use the cursors to select the Trig field in the upper-right corner.
Mixer Mode Mixer Mode shows you the output levels of each trigger, represented by 12 channel faders. To enter Mixer Mode, press Mixer. To adjust the level of each trigger, move its slider on the module up or down. Sample Mode Sample Record Mode contains controls for recording samples (before recording) and editing samples (after recording).
Kits The Strike module contains 110 preset kits. You can also create and save your own user kits onto an SD card. You can save as many user kits as your SD card can hold. If you edit a preset kit and then save it, the saved kit will be stored onto your SD card, while the original preset kit remains unchanged on the module’s internal memory.
1. Press Kit to show the Kit menu, and select a kit. 2. After selecting a kit, select a trigger: If the Note Chase button is off, press it so it turns on, and then strike the desired zone of the trigger (drum or cymbal pad).
Using Kit FX Each kit has a processor for reverb, equalization (EQ), compression (Comp), and two FX processors. The Kit FX Mode is where you adjust the parameters for these effects. These settings are saved with each kit. After editing these settings, you can use the then determine how much of each effect is applied for each individual trigger zone.
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Parameter Description Values/Settings EQ lets you “boost” or “cut” low and high frequencies of the kit’s sound to change its sound. This determines how much the equalizer’s low-frequency LF Gain -60 to 00 to +12dB band is boosted or cut. This determines the equalizer’s low frequency.
Editing Voices Voice Mode shows the kit’s voice settings, which determine how each instrument sounds when you strike each trigger. (When creating user kits, this is where you’ll spend most of your time.) To edit voice settings: 1. After selecting a kit, press Edit > Voice to enter Voice Mode.
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Off (---), Loop loop. When set to Loop, the sample will play repeatedly when you strike the trigger and stop playing when you strike it again (or set its Decay to 99 if you want it to play indefinitely). These two values determine the velocity range of the layer. If Vel Limit 000–127...
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MIDI Note On and Note Off messages. Other Priority This determines the voice’s priority in the Strike module’s overall polyphony. If the maximum number Medium of polyphony voices are playing, triggering an High additional one will cause low-priority voices to stop so that higher-priority voices can sound.
Saving Kits After editing a kit, you may want to save it as a user kit on an SD card for a later performance. Important: If you edit a preset kit and then save it, the saved kit will be stored onto your SD card, while the original preset kit remains unchanged on the module’s internal memory.
Voices); Trigger Mode settings are already optimized to work with your Strike Kit or Strike Pro Kit, so they generally won’t require adjustment. These settings are global and retained in the module’s internal memory; they are not saved with any kit. To save your trigger settings, simply press Save while in Trigger Mode.
XTalk). It’s not common, and your Strike module has already been optimized to eliminate this when using your Strike Kit or Strike Pro Kit. However, like a real acoustic drum kit, your kit can be positioned and played in many different ways depending on your preferences, some of which may cause crosstalk. If that happens, follow these tips to troubleshoot crosstalk: •...
Hi-Hat Pedal Setup While the trigger settings for the drums and cymbals of your Strike Kit or Strike Pro Kit have already been optimized, you may need to make a small adjustment to optimize your hi-hat pedal performance. Hi-hat pedal designs can vary and the Strike module has an easy adjustment to help with this.
If you are still unable to produce a “chick” or “splash” sound consistently, you can adjust the parameters on this screen: Chick: This knob raises or lowers the point at which your pedal will trigger the “chick/stomp” sound. If you play with the top cymbal really high above the bottom one, or if your hi-hat pedal has high-tension springs, increasing this setting may help you get a more consistent chick/stomp sound.
Sample Mode You can use your Strike module to record, edit, and save samples from another audio source. You can then assign those samples as instruments in a kit or play them back as loops or backing tracks. Recording Samples Sample Record Mode contains controls for recording from an audio source connected to the Strike module’s Aux In or its own internal audio signal.
1/4 Note, 1/8 Note, 1/16 Note, and Off. This will lock the location of the End marker to a musical grid, based off the Strike module’s tempo. To adjust the tempo (which affects the Grid setting), do one of the following: •...
Important: When you save a loop or instrument, it will be saved to your SD card only. You cannot save or overwrite loops or instruments in your Strike module’s internal memory. To save the sample: 1.
Assigning Samples Once you have saved your edited sample as an instrument, you can assign it to a kit. To do this, see Kits > Editing Kits > Assigning Instruments. All samples saved as instruments are found in the User tab. Playing Loops You can play your edited sample as a loop (e.g., as a backing track) in Sample Edit Mode.
On each page, use the cursors to select a setting, and turn the data dial to change it. To reset to the default settings in Trigger Mode and in the Utility menu, press and hold the Stop and Enter buttons while powering on the Strike Module. Metronome (Metro)
MIDI Out. Note: You can send MIDI program change messages to your Strike module’s MIDI input or USB port. The numbers of program change messages correspond to the kits listed in the current folder. Alternatively,...
This is the version of the module’s firmware. DSP OS Factory Reset / Restore Defaults To reset to the default settings in Trigger Mode and in the Utility menu, press and hold the Stop and Enter buttons while powering on the Strike Module.
Specifications are subject to change without notice. Trademarks & Licenses Alesis is a trademark of inMusic Brands, Inc., registered in the U.S. and other countries. SD and SDHC are registered trademarks of SD-3C, LLC. All other product names, company names, trademarks, or trade names are those of their respective owners.