6. slicing & printing
LoADING AN STL FILe
Your newly installed 3D Create & Print software is
designed to be as easy and intuitive to use as possible.
It allows you to take any stl file and print the object (stl
stands for Standard Tessellation Language and is the
standard format for 3D files). You can either create stl files
yourself or download files that others have created from
the internet.
Loading files to print
• Click Load, and then select your file from its location.
• Alternatively, use one of the two sample files by selecting
the File menu, highlighting Examples and picking one of
the two options.
• A virtual image of your file on the build plate will now
drop down into the object control field (below).
Loading multiple files
To add further files to a single print session, simply load them
one after the other. The software will automatically place
them in an appropriate spot on the virtual build plate.
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VIeWING The oBJeCT
You can view your object from any angle, and zoom in on
it, using the buttons down the left-hand side of the object
control field. Note: using these buttons simply changes
your view; it doesn't alter how the object prints.
rotate View
Select Rotate, then click and grab the object
control field and move it in any direction –
from side to side or up and down (see above).
Zoom in / out
Select Zoom, then click and drag the object
field. Alternatively, zoom in and out at any time
using the scroll button on the mouse.
reset
To restore your view to its original setting, click
Reset. For a different viewpoint, double-click
Reset to bring up an options panel offering
Front, Back, Left, Right, Top or Bottom views.
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MANIPULATING The oBJeCT
You can rescale the object, or alter the location or
orientation in which it prints, by using the buttons down the
right-hand side of the object control field.
moVe object
To move an object to a different location on the
build plate, select Move, then click/hold and drag
it. To move an object more precisely, double-click
Move to bring up a vector panel, then enter your
chosen X and Y coordinates.
scale object
To resize an object by eye, select Scale, then
click/hold and drag the object down to make it
larger or up to make it smaller. To resize precisely,
double-click Scale to bring up a scale factor panel,
then enter your chosen scaling values.
turn object
To turn an object on its vertical axis so it prints
facing another direction, select Turn, then click/
hold and drag the object. For more axis options,
double-click Turn to bring up the control panel.
delete object
To remove an object from the control field, first
make sure it is highlighted (i.e. it is red, not grey),
then click on Remove.
Note: if a virtual object turns from red to grey, this means it
cannot be printed (e.g. it is too large, or is now off the build
plate). Reverse your last action until it returns to red.
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Need help?
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