In its first version, we have reentered the market under the brand name Vermona with a first product. A return to a market from which we tempo- rarily had to pull back due to significant historical and political changes. This product was introduced many years ago but the DRM1 is still being produced.
Setting up MIDI connections ................6 Control elements and connections ..................7 Front Panel/User Interface ..................7 Rear Panel ........................8 The Sound Generation ......................9 The DRM1 MKIII’s sound channels ................. 10 KICK ........................10 DRUM 1/DRUM 2 ....................12 MULTI ........................13 SNARE ........................15 HI HAT 1/HI HAT 2 .....................
17. Do not expose this equipment to dripping or splashing and ensure that no objects filled with liquids, such as vases, are placed on the equipment. 18. The mains plug of the power supply cord shall remain readily accessible. VERMONA DRM1 MKIII - analog drum synthesizer...
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Installation • Ensure that the room in which you use this product is wired in accordance with the local electrical code and checked by a qualified inspector. • Only use this product indoors. • Do not install the product in hot, humid, or excessively dusty locations, in direct sunlight or in locations where it is exposed to externally generated vibrations.
Connection and Startup The DRM1 MKIII is a pure sound module. To make use of it, it needs to be connected to a sequencer, a computer or keyboard as well as to a mixing desk or an amplifier.
MASTER control of the DRM1 MKIII as well as the input controls of the units that follow in the signal chain. After powering up the DRM1 MKIII, a corresponding red LED next to the POWER button will light up.
The DRM1 MKIII has a lot to offer. It covers many aspects of those classic units but also a lot more. But one thing can certainly be said. The DRM1 MKIII is all original and not a clone, trying to reproduce 8 or 9 classic sounds.
, head- phone- and individual outputs The DRM1 MKIII’s sound channels The eight sound channels are tailored to generate specific drum sounds. However, thanks to their flexibility, you are explicitly asked to experiment and get creative. You will find out that each channel offers plenty of different sounds.
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What might appear too intrusive when being soloed might already sound too gentle within a full mix. We recommend adding a little ATTACK even to soft bass drums. VERMONA DRM1 MKIII - analog drum synthesizer...
DRUM 1/DRUM 2 DRUM 1 TRIG DECAY PITCH BEND ATTACK FM INT FM FREQ WAVE VOLUME The two DRUM channels are built identically. These are meant to create toms, percussions and metallic sounds but can also produce bass drums differing in character to the KICK channel.
This modulation interacts with the DECAY setting. With PITCH being set to its minimum or maximum, BEND can no longer fully modulate the pitches. VERMONA DRM1 MKIII - analog drum synthesizer...
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ATTACK adds a short fixed needle impulse to the sound’s start to support its assertiveness. Always adjust ATTACK in correlation to the complete mix. What might appear too intrusive when being soloed might already sound too gentle within a full mix. We recommend adding a little ATTACK even to soft drum sounds.
The duty of the SNARE channel is apparent. However, due to its various param- eters, the DRM1 MKIII’s snare drum is a lot more changeable than you might guess from previous analogue drum machines. The sound is build up from different components: Noise, a needle impulse, a resonance filter and a pseudo reverb.
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RESO specifies the intensity of the filter’s resonance and, as a result, colors the tonal component of the snare sound. Only at higher values, the filter will start to self-oscillate. This parameter interacts with ATTACK, whose needle impulse initiates the filter’s oscillation.
Turned fully clockwise, only the oscillator mixture will be audible, allowing for more “authentic” sounds, due to the metallic sound. VERMONA DRM1 MKIII - analog drum synthesizer...
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The closed hi-hat has a fixed, short decay time, independent of the DECAY control. After switching on, the DRM1 MKIII’s TRIG button defaults to trigger the cymbal/open hi-hat, with the sound’s length being defined by DECAY. To toggle the trigger-modes, press and hold TRIG for approx.
Note that this is not a typical reverb but an electronic imitation of the effect. It supports the vintage sound of the DRM1 MKIII nicely and we prefer it to a modern more natural sounding reverb. With this control set fully counterclockwise, the reverb is disabled.
A small notice to avoid misunderstanding the term “channel”. So far, the different sounds of the DRM1 MKIII have been simply referred to as “channels” (calling them instruments or sounds might have been misleading in some cases). However, in this chapter we refer to “MIDI-channels” that address and control the “DRM-channels”.
(open and closed hi-hat), the HI HAT channels will automatically be assigned to two note numbers. The note number being sent to the DRM1 MKIII’s HI HAT channel assigns the open hi-hat/cymbal sound. The closed hi-hat is automatically assigned to a note number two semitones (equals two MIDI notes) below the open hi-hat.
The note assignment is permanently stored until the next assignment is performed. NOTE While in learn-mode, the DRM1 MKIII restores its factory defaults when no note numbers are received before switching the unit off. Factory Defaults...
By using a special cable with a TRS connector on one side and a TS connec- tor on the other, the signal will additionally remain present on the main output: Tip and ring of the TRS connector will need to be connected here. VERMONA DRM1 MKIII - analog drum synthesizer...
Use as insert The OUT jack can also be used to insert external effect processors into that channel, such as filters or delays. To do so, use a so-called Y-cable/insert-cable: • Connect the TRS connector to the channel’s OUT. • Connect the send connector to the input of the effect processor.
Vermona authorized service technician or expert. The analogue trigger-inputs do not respond to dynamic trigger signals. In this scenario, all sounds of the DRM1 MKIII can only sound at a fixed volume. VERMONA DRM1 MKIII - analog drum synthesizer...
Sound Examples The following illustrations are meant as initial points for different sounds. Explore the DRM1 MKIII’s sonic possibilities starting from here. These parameter settings are rough guidelines since analogue circuits always possess a life of their own. Especially when tuning the MUTLI oscillators or using frequency modulation, some millimeters may already make significant difference in sound.
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