Numark CDN88 PRO Reference Manual page 15

Professional dual cd/mp3 player
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SCRATCHING & EFFECTS
SCRATCHING
CDN88 PRO's JOG WHEEL allows you to scratch your music as you would on vinyl while using a DJ
turntable. To engage Scratch Mode, press the SCRATCH button and move the JOG WHEEL as desired to
scratch over the current track.
The JOG WHEEL can scratch in several different styles. To select the style, press and hold PROGRAM and
press SCRATCH to toggle through the various settings. When you have selected the setting you want,
release the PROGRAM button.
The various styles of scratching are described below:
VINYL – The classic vinyl-scratching sound.
FORWARD – Only clockwise ("forward") movements of the JOG WHEEL will produce a scratching sound.
Movements in the opposite direction will not be heard.
CUE – Whenever the JOG WHEEL is moved to start scratching, the track will jump to the last set Cue Point.
This is useful if you want to set a Cue Point near a sound that is suitable for scratching.
CUE-FORWARD – This setting combines the Forward and Cue scratch settings: whenever the JOG WHEEL
is moved to start scratching, the track will jump to the last set Cue Point, and only clockwise ("forward")
movements of the JOG WHEEL will produce a scratching sound. (If the JOG WHEEL is moved in the
opposite direction, its movement will not be heard and the track will jump to the Cue Point.)
BLEEP – After scratching and releasing the JOG WHEEL, the audio will jump ahead to the point where the
music would have been if it had not been interrupted (similar to the Bleep effect). For example, if you start
scratching at 3:10 in a track and stop scratching five seconds later, instead of the audio resuming wherever
the JOG WHEEL was released, it will resume at 3:15.
BLEEP-FORWARD – This setting combines the Forward and Bleep scratch settings: only clockwise
("forward") movements of the JOG WHEEL will produce a scratching sound, and after releasing the JOG
WHEEL, the audio will jump ahead to the point where the music would have been if it had not been
interrupted. For example, if you start scratching at 3:10 in a track and stop scratching five seconds later,
instead of the audio resuming wherever the JOG WHEEL was released, it will resume at 3:15.
EFFECTS
To select and activate an effect, press its button. It will light and the effect will be indicated in the LCD. To
deactivate an effect, tap it again.
Once an effect is engaged, rotate the JOG WHEEL to fine-tune the desired parameter for that effect. The
parameter setting will be shown in the LCD's TEXT DISPLAY and will be "remembered" if that effect is
disengaged then reengaged. (Note: For all effects except Reverse, the JOG WHEEL will not be able to pitch
bend while adjusting parameters, so you must use the "–/+" buttons to pitch bend in these cases.)
PHASER – Creates an effect similar to the sound of an airplane taking off. Press and hold the PHASER
button and turn the JOG WHEEL to select the rate of phasing by time division (as it relates the track's BPM) –
16/1, 8/1, 4/1, 2/1, 1/1, 1/2, 1/4, 1/8, 1/16, 1/32. Turning the JOG WHEEL without holding the PHASER
button allows you to fine-tune the rate of phasing.
FLANGER – Creates a rushing, "flanging" sound. Press and hold the FLANGER button and turn the JOG
WHEEL to select the rate of flanging by time division (as it relates the track's BPM) – 16/1, 8/1, 4/1, 2/1, 1/1,
1/2, 1/4, 1/8, 1/16, 1/32. Turning the JOG WHEEL without holding the FLANGER button allows you to fine-
tune the rate of flanging.
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